- Joined
- Apr 13, 2019
- Messages
- 56
men i remembre playng this map when i was 7years old men i love you
Objective | Select your hero, defend the castle and kill all dark forces. |
Players | 1-8 (no IA) |
Game duration | ~ 45-90 minutes |
Language | English |
Compatible versions | Warcraft 1.31.x and newer |
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Title | Name | Class | Skills |
Archmage | Jaina | Caster Ranged | Mana Shield Crushing Wave Summon Sea Elemental Drain Life & Mana Frost Paralysis Elemental Wave Rain of Eis |
Archmage | Antonidas | Caster Ranged | Frigid Protection Blizzard Summon Water Elemental Forst Bolt Debilitation Aura Starfall Water Shield |
Beastmaster | Maxx Rocmane | Summoner Melee | Summon Spirit Pig Summon Bear Summon Spirit Wolves Summon Hawk Thorns Aura Stampede Terror Wolf |
Blademaster | Kigami | Fighter Melee | Bersek Whirlwinds Mirror Image Critical Strike War Drums Aura Bladestorm Partition |
Blood Mage | Hale Magefire | Caster Ranged | Aerial Shackles Burning Oil Breath of Fire Firebolt Incinerate Phoenix Rain of Fire |
CryptLord | Thebis-Ra | Tank Melee | Anub'arak's Claws Impale Carrion Beetles Plague Sting Spiked Carapace Locust Swarm Burrow Impale |
Demon Hunter | Wrathbringer | Fighter Melee / Ranged | Roar Negative Energy Immolation Evasion Vampiric Aura Metamorphosis Resistant Skin & Upgrade |
Dreadlord | Dalvengyr | Caster Melee | Cursed Claws Carrion Swarm Chaos Death Coil Aura of Blight Inferno Infernal Fall |
Druid of the Claw | Malfurion | Fighter Melee | Strength of the Wild Entangling Roots Rejuvenation Mark of the Claw Hardened Skin Bear Form Owl Scout |
Dryad | Laripha | Fighter Ranged | Envenomed Weapons Multiple Arrow Evasion Piercing Arrows Endurance Aura Trueshot Aura Spell Immunity |
Earth Brewmaster | Rynar | Caster Melee | Battle Roar Shackwave War Stomp Pulverize Endurance Aura Earthquake Beast Attack |
Fire Brewmaster | Ryoku | Caster Melee | Aerial Shackles Drunken Haze Breath of Fire Firebolt Permanent Immolation Phoenix Rain of Fire |
Ghost | Blackbeard | Fighter Melee | Command Aura Death Coil Permanent Immolation Critical Strike Endurance Aura Phantom Fleet Rain of Chaos |
Huntress | Naisha | Fighter Ranged | Moon Glaive Own Lightning Forked Lightning Elune's Grace Command Aura Moon Explosion Neutralisation |
Knight | Merwenne | Fighter Melee | Cleaving Attack Holy Light Divine Shield Sword Mastery Endurance Aura Light Roar Knight Armor |
Lich | Morbent Fell | Caster Ranged | Forst Frenzy Forst Nova Breath of Frost Forst Arrows Frost Armor Summon Forst Beast Forst Chaos |
Marine | Jacky | Fighter Ranged | Banish Hurl Bomb Fan of Rockets Metal Armor Life Regeneration Aura Clone Cluster Rockets |
Mountain King | Munin Ironcliff | Fighter Melee | Artefact collector Storm Collector Thunder Clap Bash Muradin's Hammer Avatar Lightning Shield |
Myrmidon | Daskax | Fighter Melee | Cleaving Attacks Summon Venus Shock Bash Realm of Souls Avatar Naga Wave |
Paladin | Uther | Tank Melee | Knight's Challenge Healing Wave Fan of Light True Tank Devotion Aura Pure Light Light Frenzy |
Pandaren Brewmaster | Sinjo Honeybrew | Caster Melee | Ensnare Drunken Haze Breath of Fire Drunken Brawler Permanent Immolation Earthquake Tornado |
Pit Lord | Destromath | Tank Melee | Howl of Terror Rain of Fire War Stomp Cleaving Attack Unholy Aura Doom Finger of Death |
Moon Priestess | Adora Nightshade | Caster Ranged | Rejuvenation Chain Lightning Watery Minions Forked Lightning Trueshot Aura Lightning Chaos |
Ranger | Sylvanas Windrunner | Fighter Ranged | Heal Inner Fire Searing Arrow Critical Arrow Endurance Aura Exploding Arrows Rocket Hail |
Rifleman | Califax | Fighter Ranged | Bloodlust Hurl Bomb Plasma Rifle Shield Trueshot Aura Laser Weapons Upgrade |
Runemaster | Glyphin | Tank Melee | Runic Weapon Exorcism Rune Crystal Magic Defense Critical Strike Aura Spiritual Presence Rune Clock |
Shadow Hunter | Rokhan | Summoner Ranged | Healing Ward Bomb Trap Serpent Ward Wards mastery Critical Strike Aura Laser Trap Hex |
Sorceress | Shandris | Caster Ranged | Resistant Skin Monsoon Phase Shift Permanent Lightning Life Regeneration Aura Lightning Shock Lightning Attacks |
Stone Giant | Tiny | Tank Melee | War Drums Aura Avalanche Toss Tiny tiny ! Craggy Exterior Grow War Club |
Storm Brewmaster | Akroski | Caster Ranged | Resistant Skin Monsoon Phase Shift Permanent Lightning Life Regeneration Aura Lightning Shock Tornado |
Sun Adept | Firrah | Healer Ranged | Healing Hand Summon Faerie Bouncing Light Purification Guardian Angels Hyper Nova Mass magic |
Tauren Chieftain | Cairne Bloodhoof | Caster Melee | Battle Roar Shockwave War Stomp Pulverize Endurance Aura Lightning Stroke Beast Attack |
Warden | Maiev | Fighter Melee | Blink Fan of Knives Shadow Strike Scream Attribute Bonus Polymorph & Upgrades |
Warlock | Kil'jaeden | Summoner Melee / Ranged | Cripple Dark Portal Spirit Beast Warlock Archimonde Evasion & Critical Strike Gargoyle Swarm Infernal Fall |
Item name | Cost | Effect |
Lightning sword | 500 000 golds & 500 lumber | +10 000 Attack damage Voracity (passive): +33% life steal Lightning speed (passive): Maximum attack speed |
Wand of Desillusion | 125 000 golds | +150 Attack damage Illusion (charged ability): hero can create copy of him self to fight along side him. hero is weakened during the effect. |
Assassin's blade | 75 000 golds | +1250 attack damage |
Claws of Attack | 75 000 golds | +950 Attack damage +25% Attack speed +75 Agility +20 Movement speed |
Enchanted Blade | 75 000 golds | +950 Attack damage True strike (passive): attacks cannot miss. |
Heavy Basher | 75 000 golds | +950 Attack damage Bash (passive): attacks have a chance of stunning the target. |
Scepter of Mastery | 75 000 golds | +100 armor Banish (active ability): banish the target. A banished unit cannot attack or take physical damage, but take more damage from magic and spells. |
Training Spear | 10 000 golds | +150 Attack damage |
Item name | Cost | Effect |
Shield of invincibility | 500 000 golds & 500 lumber | +50 000 HP +500 armor Invincible (passive): Reduce damage taken by 20% Immortal (passive): when hero dies, they will revive after a short duration (has a CD). Retribution (passive): whenever the holder is attacked, they will deal 600 +1% of attack damage to the attacker. |
Bracer of Protection | 75 000 golds | +7 500 HP +100 armor +20 Hp regen |
Gloves of Spell Mastery | 75 000 golds | Spell Mastery (passive): All cooldown are reduced by 20%. Controlled Magic (passive): Whenever a spell with a cd shoorter than 15 secs is casted, it has 33% chances of its cd being reset. |
Mask of Death | 15 000 golds | Voracity (passive): +33% life steal |
Survivor's shield | 10 000 golds | +1 000 HP +10 armor |
Boots of speed | 5 000 golds | Velocity (passive): gain maximum movement speed Blink (active ability): teleport on a short distance |
Cloak of Flames | 5 000 golds | Permanent immolation (passive): Deals 300 damage to nearby ennemies. |
Gauntlet of Strengthening | 5 000 golds | +33% damage against normal ennemies |
Stout shield | 1 250 golds | +8 armor Interception (passive): has a 33% chance of blocking up to 100 damage whenever holder is attacked. |
Item name | Cost | Effect |
Ring of Superiority | 500 000 golds & 500 lumber | Holder gains 4 auras:
|
Key of the Three Moons | 350 000 golds & 350 lumber | +2 500 strength +2 500 agility +2 500 intelligence |
Necklace of Spell Immunity | 100 000 golds & 100 lumber | Spell Immunity (passive): wearer becomes immune to magic and spells, except boss signature spells. |
Portable Demon Gate | 125 000 golds | Hell fire (passive): Hurls hell fire every second on a nearby ennemy, dealing good damage. Dark Ritual (charged active ability): Summon a greater demon that deals great AoE damage. |
Diadem of the Sage | 75 000 golds | +250 strength +250 agility +250 intelligence |
Talisman of Evasion | 20 000 golds | Evasion (passive): 15% chance of evading incoming attacks. Spell Shield (passive): block a unfriendly spell every 40 seconds. |
Medaillon of Greed | 5 000 golds | Gold Maker (active ability): turn a creep into gold, killing it instantly and increasing its bounty. Can't be used against hero or high level creeps. Golden touch (passive): Steals a few gold from enemy creeps on every hit. |
Amulet of the Wild | 5 000 golds | Call of Nature (charged active ability): Summon a furbold warrior to help in combat. |
Item name | Cost | Effect |
Tome of Level | 25 000 golds | Your hero gain a level |
Tome of Knowledge (+10) | 5 000 golds | Gain +10 to all stats |
Tome of Knowledge (+100) | 50 000 golds | Gain +100 to all stats |
Combat Theory | 25 000 golds | Gain +150 attack damage |
Tome of Specialization: Strength | 50 000 golds | Permanently increases Strength by 300 and reduces Agility and Intelligence by 100. Requires at least 300 of Agility and Intelligence to be used. |
Tome of Specialization: Agility | 50 000 golds | Permanently increases Agility by 300 and reduces Strength and Intelligence by 100. Requires at least 300 of Strength and Intelligence to be used. |
Tome of Specialization: Intelligence | 50 000 golds | Permanently increases Intelligence by 300 and reduces Strength and Agility by 100. Requires at least 300 of Strength and Agility to be used. |
Scroll of Town Portal | 200 golds | Teleport to castle (charged active ability): Your hero becomes invulnerable and channel to teleport himself and nearby units to the castle. |
Item name | Cost | Effect |
Potion of Greater Healing | 200 golds | Heals 3 000 HPs to your hero. |
Potion of Greater Mana | 200 golds | Regen 3 000 Mana to your hero. |
Potion of Full Restoration | 20 000 golds | Restores 100% HPs and Mana to your hero. |
Anti-magic Potion | 5 000 golds | Your hero becomes immune to magical spells for a short duration. |
Potion of Invulnerability | 10 000 golds | Your become invulnerable for a short duration |
Ankh of Reincarnation | 5 000 golds | Reincarnation (charged passive): when hero dies, they will revive after a short duration. |
Item name | Cost | Effect |
Upgrade castle | 10 000 golds | Castle gain HP and armor. Affect towers with 50% efficiency and statues with 25% efficiency. Can be used up to 50 times. |
Tower Weaponry | 5000 golds | Permanently increases towers damage by 20. Can be upgraded up to 10 times. |
Stone Statues | 3 500 golds | Build a stone statue for grey player, which can take aggro and tank for your. Benefit castle upgrade at 25% efficiency. |
Item | Effect |
Ankh of Reincarnation | 3 charges. Upon dying, Magtheridon can revive after a delay. |
Spell | Effect |
Spawns | Upong dying, Magtheridon split into lesser versions of himself, that will in turn split in lesser versions of themselves. |
Howl of terror | Reduces damage and armor of nearby enemy units. |
Command aura | Increases damage of all nearby allies. |
Rain of Fire | Damages all enemies in a medium area over time. |
War Stomp | Stuns all enemies around Magtheridon. |
Unholy Aura | Increases health regeneration and movement speed of nearby allies. |
Spell | Effect |
Fel storm | Magtheridon damages everything around with pure damage, ignoring spell immunity. For each creature taken in the fel storm, Magtheridon gains strength. |
Command | Short Command | Requirement | Effect |
-buy levels | -bl | 25 000 golds Level < 30 | Gain a level. Repeat itself as long as you match requirements. |
-buy Tomes | -bt | 50 000 golds | Gain +100 to all stats. Repeat itself as long as you match requirements |
-spe str | -ss | 50 000 golds agi & int > 300 | Gain +300 strength, at the cost of -100 agility & intelligence. Repeat itself as long as you match requirements |
-spe agi | -sa | 50 000 golds str & int > 300 | Gain +300 agility, at the cost of -100 strength & intelligence. Repeat itself as long as you match requirements |
-spe int | -si | 50 000 golds str & agi > 300 | Gain +300 intelligence, at the cost of -100 strength & agility. Repeat itself as long as you match requirements |
-buy damage | -bd | 25 000 golds | Gain +150 attack damage. Repeat itself as long as you match requirements |
-gold to lumber | -gtl | 250 000 golds | Converts 250 000 golds into 250 lumber. Repeat itself as long as you match requirements |
-lumber to gold | -ltg | 100 lumber | Converts 100 lumber into 100 000 golds. Repeat itself as long as you match requirements |
-gg [X] | X golds Selecting other player unit | Give X golds to the owner of selected unit. | |
-gl [X] | X lumber Selecting other player unit | Give X lumber to the owner of selected unit. | |
-extreme [X] | Being host Game level 1 | Set difficulty to extreme level X. This command can only be used once. | |
-fog | Being host | Enable / disable fog of war | |
-host [name] -host [X] | Being host | Make player the new host. By name is case sensitive. X is player number (1 to 8) | |
-info | Display game info, followed by some hero info. | ||
-kick [name] -kick [X] | Being host | Kick player. By name is case sensitive. X is player number (1 to 8) | |
-open way | -ow | Being host | Open a new way (creeps spawn) |
-close way | -cw | Being host | Close a way (creeps spawn) |
-revive | Dead hero 5000 golds / 50 lumbers | Revive instantly your hero to the castle. Cost 5000 golds early game, 50 lumber late game. | |
-repick | Having starting ressources Game level 1 | Re-enter hero selection to pick your hero(es) again. In random mode, get new random hero(es). | |
-upgrade tower | -ut | 5000 tower upgrade < 10 | Upgrade towers damage. |
-upgrade castle | -uc | 10 000 castle upgrade < 50 | Upgrade castle HPs and armor. Affect towers at 50% efficiency and stone statues at 25% efficiency. |