The Hive is a Warcraft III modding community. If you are totally new to the game or very skilled, you may either learn and get help or teach others: there is a place reserved here for you! The site also contains a vast resource section including most of the resources that anyone will ever need for a Warcraft project. You will find campaigns, icons, maps, models, skins, spells and tools. Extensive tutorials contain realms of information on how to create, improve and perfect your resources and maps. The Hive's forum allows everyone to talk about the game, modding, making resources and many other subjects.
Hello guys
The site was down for approximately 3 hours earlier today. It was caused by the dynamic dns which suddenly was removed from dyndns.org.
Anyway, we're up again.
I feel sorry for the server because of ALL our downtimes, none has been caused by the server. Often it has been the router, this time DNS, a few power outtages, but never the server itself.
Hello all
The maps section currently contains way too many pending maps. I would like to help our map moderators by easing the load on their shoulders. I will be removing ALL pending maps so they can start over. However, if your map is pending and you don't want it deleted, you can press the "Keep This" button on your pending maps so you don't have to resubmit them.
The button is right next to "Update" and "Delete".
I will be deleting all pending maps that haven't been marked in 3 days or something.
I am proud to announce you all that hiveworkshop has finally compiled a new ruleset for the maps section.
Please read all the rules to make sure you aren't breaking them. Read the rules here: http://www.hiveworkshop.com/forums/a...s&f=maps_rules
As some of you may be aware the latest update to Wacraft 3 has caused some issues with existing maps.
Now when spells based off the "Shockwave" ability have their missile speeds set to "0" it causes extreme lag in game whereas it didn't before.
To resolve simply leave the missile speed at default and change missile art to be blank.
I hope this helps.
To resolve this issue in the map, today Steelb_l_ade has released an updated version of
his Hero Arena Requiem Of The Gods with a full balance revision, some new features and multiple bug fixes.
Also, ROTG's official website has been completly updated with all the information on the new version and the changelog for this can be found on both ROTG's official site and The Hive's official ROTG forum.
Today I installed vbseo on the site.
vbseo (vbulletin search engine optimization) will (hopefully) make the search engines like hiveworkshop more and give us higher pagerank on google which will put hiveworkshop higher up when searching for 'warcraft 3 maps' or something.
I am glad to announce a new hosted project here at the Hive Workshop, The Kingdom of Kaliron.
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The Kingdom of Kaliron is a save/load RPG designed for multiplayer. Plunge into the kingdom of Kaliron as you aid the struggling townsfolk in rebuilding and securing their land from the war with Qual'Xel only to uncover a grim secret.
Last night, Blizzard finally completed beta testing its newest Warcraft 3 patch, 1.22. The patch finally attempted to rectify some standard melee balance problems that have plagued players for almost a year now. Also some minor new features were added to Warcraft 3 which many players may find quite useful. To crown all of this, some additional new melee maps have been added to be used in standard melee to liven it up a bit.
Patch Details
Quote:
Originally Posted by WARCRAFT III: THE FROZEN THRONE VERSION HISTORY
- There is now a replay auto-save feature in the options menu. Replays
are automatically saved to the "replay" folder.
- The game is now automatically saved in the event of a potential
disconnect. These saved games are placed in the "save" folder.
- Player color selection can now be limited by the number of players in
the game using an option in the "Advanced Options" screen during game
creation.
- Added an option to always show unit and building health bars.
- You can now enable and disable the display of minimap signals
from players and other observers using chat commands:
/showminimapsignals and /hideminimapsignals.
- Added a new in-game cheat "maxfps" to limit the maximum frame rate to
the given number. Example: "maxfps 30" will set the maximum frame rate
to 30 FPS.
BALANCE CHANGES
HUMAN
- Scout Tower repair rate changed from 12 to 20.
- Knight damage increased: Attack cooldown changed from 1.50 to
1.40 and base damage increased from 25 to 28 (Average damage is 34).
UNDEAD
- Increased Ziggurat base armor from 1 to 5.
- Reduced the build time of the Necropolis from 120 to 100.
NIGHT ELF
- Reduce the Orb of venom poison duration from 10 seconds to 8 seconds.
- Increase the experience gain from Dryads from Level 2 (40xp) to
Level 3 (60 xp).
FIXES
- The cooldown on unlimited usable items (example: the staff of
preservation) now persists after the item is dropped or traded.
- A cooldown exploit with potions has been fixed.
- When you unburrow a Crypt Fiend, its auto-cast will no longer be toggled
off.
- An exploit bug in which items could lose their cooldowns when transferred
between heroes has been fixed.
- Fixed DotA-specific sound effects on Intel Macs.
- Fixed sound falloff on Intel Macs. Distant sounds should now still be
audible.
MAPS
- New maps from contest winners:
- (2)MeltingValley
- (2)RoadToStratholme
- (4)CentaurGrove
- (4)TidewaterGlades
However all may not be as good as it seems. Many people have reported problems with the update. Updating to 1.22 may sometimes fail with an error message supplied by battlenet or even the program in charge of installing the patch. Many useful third party tools like WEU and JassNewGenPack fail to operate after performing the update. Finally many loyal Warcraft 3 melee players say that some of the melee balance changes were not enough or were in the wrong direction.
Thus sadly this patch is not as well accepted as the previous patch (1.21), which removed the need for a CD to start the game. Hopefully, however, any problems with this patch will be fixed soon (especially with third party tools like JassNewGenPack.
At least mac users will be happier thou as it seems some audio bugs have been fixed.
Two decades have passed since the demonic denizens, Diablo, Mephisto, and Baal, wandered the world of Sanctuary in a vicious rampage to shackle humanity into unholy slavery. Yet for those who battled the Prime Evils directly, the memory fades slowly and the wounds of the soul still burn.
When Deckard Cain returns to the ruins of Tristram's Cathedral seeking clues to new stirrings of evil, a comet from the heavens strikes the very ground where Diablo once entered the world. The comet carries a dark omen in its fiery being and it calls the heroes of Sanctuary to defend the mortal world against the rising powers of the Burning Hells – and even the failing luminaries of the High Heavens itself.
Recently two new contests have started in The Arena. The first contest to recently start in the Arena is the Phoenix Trial #3, which is being hosted by Werewulf. The second contest that has started in the contest is the Mini-Game Contest #2, hosted by myself.