- Joined
- Jan 29, 2017
- Messages
- 44
AC NightElfX03 doesn't seem to work very well for my friend.
He can't see the map nor select any units
I uploaded a fix, thanks.
(6 ratings)
Warcraft III - Archon Mode
2 players controlling one force
Campaigns Included ![]() Features and Extra Information Save codes are written to a text file at the end of each map under "My Documents/Warcraft III/CustomMapData". You can copy and paste this into the next map. Maps with multiple heroes will require a code for each. On maps where groups are split up, you can control both groups at once (e.g. Tyrande and Furion when they go their separate ways on Night Elf level 5). Hard difficulty by default, AI is updated to Hard levels and triggers are set to Hard settings. To lower the difficulty type -easy or -normal to handicap the enemy (40% and 70% respectively) ----- Prologue Campaign ----- The Warcraft 3 Demo Maps/Prologue campaign is included with all the Original Audio restored. ----- Reign of Chaos ----- In the Reign of Chaos campaigns all units have the correct stats. Gyrocopters, Steam Tanks, Catapults and Ballista replace their TFT equivalent. 90 Food Cap ----- The Frozen Throne ----- Players can build shipyards on certain TFT missions that had goblin shipyards. Blood Elf Campaign playthrough by WTii Warcraft
11/12/2019
Orc 03 - Fixed Save Error Orc 05 - Fixed Shaman Skills Night Elf 02 to 04, 06 to 07- Ballista can now attack trees Night Elf 06 - Fixed Illidan Inventory XNight Elf 04 - Fixed Player Slot Issue XNight Elf 06 - Fixed Tyrande Save XHuman05 - Fixed TimerWindow issue XUndead02 - Fixed Player Issue XUndead04 - Fixed Issue preventing the game from starting automatically All missions - hid the ally resource multiboard 24/03/2019 Exhume Corpses and Abom Cannibalize removed from ROC Undead Campaign 20/03/2019 Prologue chapter descriptions updated. Murloc, Sorc, Priest models updated to their ROC versions. Kel Thuzad in Undead08 level increased to 8. High Elven Swordsmen and Archers stats updated in Undead 03-05 1/12/2018 Fixed the player forces on Prologue03 04/04/2018 Rolled ROC and TFT campaigns into one map pack Start screen is now more informative and prettier Bug Fixes etc. 19/01/2018 Hero abilities and ability level are now saved Player 2 can now skip cinematics Minor bug fixes Shipyards added to some maps instead of goblin shipyard 08/01/2018 Easy and Normal Difficulties have been added to the game 26/09/2016 - Fixed an issue with the save in XHuman01 Credit to:
AceHart - Original save/load system Blizzard Entertainment (obviously!) My Steam Workshop Steam Community :: Kilmaat :: Workshop Items |
AC NightElfX03 doesn't seem to work very well for my friend.
He can't see the map nor select any units
You have to extract the .rar file. Just right click on it and then click on either "Extract files..." (if you want to specify the path of extracting) or "Extract Here". After that, you have the campaign extracted.how do i install this download to my game since when i downloaded it it came as a rar file
HELP PLZ
Put the extracted file into the Campaign folder in your WC3 directory. And play the campaign from the Single Player >> Custom Campaign menu in WC3 Frozen Throne.ya did that but but how do i get it which is (NOW) regulaar file folder to play on W3 game
or do i extract each mission to a certain folder
+ where is the file for the custom data
thankyou but still where is the file for the custom map data going to be
it didnt show in the main folder so where do i go for the codes for heros
Cool
Now I tried to load 1 of the maps from war3 fc and it just froze the game entirely. I do have the 1.29 patch update installed. So what's wrong now. Can anyone say
AC Prologue03
I cant seem to set myself as Teal, nor set its Team Number. I normally play as Player 2.
Is this a bug? Possible to fix this?
Thanks manI have updated Prologue03, the forces were bugged and I had to re-create them.
The map didn't appear in my game. I already put it in the right place, What should I do?
[IDEA]
Is it possible to create a save code from Prologue05 and load thrall for Orc01 this way we can continue where we left off?
-JC
The maps should be put in the Maps folder. Unpack/unzip the archive first. Do not leave more than 1 folder within Maps where your maps are or they won't be shown in the game.So where do i put file so i can access the map pack or do i gotta do them one at a time? ( im kinda dumb at computer stuff ;-![]()
Hello, I'm new hereI would like to say a huge thank you for this project because it made campaigns much more fun to play than they already are! I would like to give my small contribution to it, by reporting that there are two minor things to fix as for the RoC campaign : the first one is that Human mages (Priests and Sorceresses) use their Blood Elf skin, while during the RoC events they should look like High Elves, and the second thing I found out is that during the Missions 3-4-5 of the Undead RoC campaign the High Elven Troops share the same exact stats of the Blood Elven ones. Basically, High Elven Archers and Swordsmen should have different stats as for hp,damage and armor in additon to a very short cooldown (I remember that in RoC they attacked with no delay at all). Also, they should be named "High Elven Archer" and "High Elven Swordsman" instead of "Archer" and "Swordsman".
I hope this helps at least a little this wonderful project, which helped me to introduce some really dear people of mine to Warcraft III and make them fond of it !![]()
Wow great job spotting this out,
My question is will the campaign use the old RoC stats?
I opened the maps in single player just to look at them, no problem. Hosted a game over LAN and as soon as the other player joins we are both booted from the lobby. Is this only meant for B.net play or am I missing something?
WTF u need to add in 1 by 1 ?>
Are you referring to passwords? The password is too long to combine if 4 heroes are saved, with the current amount of data saved per hero.
Hey, thanks for the bug reports I'll have to have a look into these when I get some time.
In human 06 if I'm not mistaken, you need to kill the rat with a mortar team/aoe attack.
well, from what I have seen if you play single player it's fineI wasn't able to replicate the AI bug on Xundead04, but I think I managed to fix the other bugs.
I don't know how Kilmaat tests it but in 1.31.1 you can run more than one Warcraft III.exe at a time and use LAN for testing.well, from what I have seen if you play single player it's fine
I think the issue may be that the maps are in too many subfolders, I have had an issue with this before. Try putting the maps directly in Maps/Archon without the maps being in separate subfolders and see if that works.Hi Kilmaat,
first of all thanks a lot for creating this, I know it must have taken ages and lots of effort and frustration!
I am having trouble starting this as my game cannot 'see' any map whatsoever - they don't show up in the Maps folder when I go to load them in-game. I tried renaming folders and maps or changing the location of the folder, but nothing seems to work. I have TFT v1.27
Please someone help! My friend and I really want to play this.