Villagerino's Warcrafty Icons

RvzerBro vs Villagerino (Warcrafty Icon Battle #1)


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Hello community! I'm happy to annouce my personal forum thread dedicated to icons!

In this thread I set a complex task of releasing icons that solve the problem of merging with the original art style of Warcraft, to the best of my ability. Here you can also follow the creative process of icons and download them pre-release!


Снимок экрана 2025-04-08 124023.png


In this thread feel free to download my icons and use them at your discretion (with proper credits); ask for free commissions (without expecting that I will be able to finish the job due to lack of time); ask for paid commissions (if by some miracle you will bypass the restictions to make a send); and ask for collaborations.
Thanks for reading!

📌 Navigation:
Icon duels:
Warcrafty Icon Battle #1 (Villagerino vs RvzerBro)
Warcrafty Icon Battle #2 (Villagerino vs RvzerBro)
 
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Creating an Ice Spears icon for the Tower Survivors map by @Nethalythic

Step 1. Spell_priest_mindspike from WoW.
Step1.png


Step 2. Tone change, rotation.
Step2.png


Step 3. Spell_frost_frostnova from WC3.
Step3.png


Step 4. Cut out.
Step4.png


Step 5. Merging.
Step5.png


Step 6. Spell_frost_chillingblast from WC3.
Step6.png


Step 7. Merging, overlay.
Step7.png


The result:
StepFinal.png
 
Oh heck yeah, I'm very much down for this thread. Warcraft-y icons are really hard for me to find, and while I find mixing-and-matching to be a decent strategy to achieve that, you are going a step further with how deeply you are editing these.
:peasant-i-object: :ogre_datass:
Archon_SC1_HeadAnim.gif

I'm happy to hear that! Also, I won't mess things up in my modeling section, should have thought of this before.
 
So that thread means we can created icons with you, and publish some works?
Oh, I haven't thought of it in such a way 😄 The thread was meant to be personal, I think I should change the description to something like "Villagerino's Warcrafty Icons". But the idea, hmm...

Anyways, if we let people take part we'll need a host (judge?) and clear evaluation criteria, and I'm sure people will not find my subjective assessment and justification authoritative and fair enough.

Of course nothing stops people from asking me for collaborations, except that I'm really picky and short on time 🥸
 
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Creating a Cursed Treasure icon for the Tower Survivors map by @Nethalythic

Cursed Treasure:
CursedTreasure.png


Variations and versions:
CursedTreasureAlternate.png
CursedTreasureChestAlternate.png
CursedBurialUrn.png
CurcedGoldPile.png
CursedTreasureChest.png


Icons used:
BTNSacrificialSkull.png
BTNChestOfGold.png
BTNUrnOfKelThuzad.png
BTNGrimWard.png
BTNTheBlackArrow.png
BTNWandOfNeutralization.png
Spell_shadow_deathsembrace.png




To my mind, "Cursed Treasure" requires a skull, a symbol of something bad, deadly. In the meantime, a curse, like a voodoo doll, the Curse spell from Banshee (icon+effect) and ect., is usually purple 👌

According to another idea, why not put the treasure in a vessel? It was as if someone had placed it with the fallen warrior in his ancient grave, and then protected it with a deadly spell so that no one would think of digging it up. In addtion, the urn has negative associations and fitting colors 🤌

The idea with the skull lying on gold coins belongs to @Nethalythic.
 
Level 2
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The icons are awesome and the thread is awesome! I love to see the process and the variations.

Are these available for use with proper credits?
 
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RzverBroVSVillagerino.png

Hello guys who are watching this thread!

Together with @RvzerBro we decided to launch a challenge where each of us, in turn, will create an icon up to 3 icons in total. Icons can be created on any theme but the only rule is that each icon must depict a skull 💀

All in all, this is a fun competition that we decided to take part in. Join the poll later, if you like the result!
 
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Level 48
Joined
Jul 29, 2008
Messages
9,824
View attachment 527939View attachment 527929View attachment 527940
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Hello guys who are watching this thread!

Together with @RvzerBro we decided to launch a challenge where each of us, in turn, will create an icon up to 3 icons in total. Icons can be created on any theme but the only rule is that each icon must depict a skull 💀

All in all, this is a fun competition that we decided to take part in. Join the poll later, if you like the result!



P.S. We will start as soon as possible, tomorrow!
HECK yeah. I haven't seen anyone do a Challenge since... well, me & @Direfury 's fun Hero Design Challenge. Good on ya!
 
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Hello there!

After this weekend I'll make a fresh post containing our final works on Warcrafty Icons Battle #1 with RvzerBro and start a poll, but today I can share more warcraft-y icons I worked on with inspiration and pleasure!

Shield of Vitality | Guardian of Vitality | Cursed Guardian of Vitality

Ready icons:
ShieldOfVitality.png
GuardianOfVitality.png
CursedGuardianOfVitality.png


Icons used:
EntClassProtector.png
BTNSteelArmor.png
BTNPeriapt.png




This is how I fantasized about these icons:

ShieldOfVitality.png
Shield of Vitality
A reliable shield that imbues the owner's body with durability and vitality.

Increases the hit points of the Hero by 150 and armor by 3.
GuardianOfVitality.png
Guardian of Vitality
A reliable shield that imbues the owner's body with great durability and vitality.

Increases the hit points of the Hero by 250, armor by 5 and rate of hit points regeneration by 3.
CursedGuardianOfVitality.png
Cursed Guardian of Vitality
A reliable shield, once revered by the Heroes who carried it, granting incredible durability at the expense the owner's vitality.

Increases the hit points of the Hero by 300 and armor by 5. Grants the Hero an ability to block 40% of all incoming damage at the cost of losing 5 hit points per second for 30 seconds after activation.

Cooldown: 120 seconds.



How I made these?

One could say I simply use layers in Photoshop in order to create such icons but it only seems so at first glance.

To achieve complete harmony with the style of the game, you need to pay special attention to the artistic style of the drawing, its detail and sharpness. After bringing the last parameters to the desired condition, here I drew the main "body" of the shield; painted shadows at the joints of the iron rim and the central sign; I also drew the edges of the central sign, because, for gilded objects, the edges cannot be just a black outline, but have, for example, a dark bronze tint. The idea of the icon and compositional solutions also require thought end effort.

The artists who created the Warcraft icons integrated a stylistically unified collection into the game (in addition to screenshot options), which is also distinguished by the paint effect, because they actually painted them with all their highlights. Reproducing this effect is not an easy task, but it is achievable, and here you can compare the following icons:

BTNHumanArmorUpThree.png
GuardianOfVitality.png

If you see their stylistic unity, even in not in-game resolution, then my work on creating a warcraft-y icon was a success.
I also hope you like the icons and find a use for them!

Sincerely!
 
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Frost-themed icons for the Tower Survivors map by @Nethalythic

Shattering Frost:
Shattering Frost.png


Variations:
ShatteringFrostAlternate.png


Icons used:
Ability_deathknight_brittlebones.png
BTNBreathOfFrost.png


The challenge was to make a debuff icon that symbolizes extra damage to units affected by frost, and make the icon look less WoW-ish.



Frost Beam:
Frost_Ray_weapon_6.png


Variations:
FrostRay2.png
FrostRay3.png


Icons used:
IceRayWoW.png
Inv_wand_32.png
BTNBreathOfFrost.png


What can I say? Something is emitting a freezing beam, that's all!

icedraincaster.gif
icedraintarget2.gif


The above shown effects formed the basis for the Frost Ray weapon in TS.
The models (drafts) could be found here 👈



Frost Heart:
FrostHeartNew.png


Variations:
BTNFrostHeart.png


Icons Used:
Spell_frost_coldhearted.png
Spell_frost_ring_of_frost.png


The icon stayed in the map for a while and then got replaced by the Shattering Frost icon.



Ice Bomb:
FrostBombAlternate.png


Variations:
FrostBombMoreContrast.png


Icons used:
Spell_frost_ring_of_frost.png
Spell_frost_wisp копия.png
warcraft_216 копия.png
Spell_fire_blueflamering.png
Inv_eng_bombslow.png


This is something that explodes and freezes enemies around it, so that is, the Frost Bomb. As you can see, I was eventually lucky enough to find this bomb among the WoW icons and just placed it as an overlay.
 
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Tiered Troll Caster & Armor Upgrades

1.png
TrollAdeptTraining.png
3.png

Variations (armor):
1.png
2.png
3.png


Variations (caster):
TrollAdeptTraining_1.png
Alternate2.1.png
4.png
3Alternate2.png
3Alternate3.png


Icons used:
BTNHumanArmorUpOne.png
BTNSteelArmor.png
BTNWitchDoctorAdeptя.png
BTNWitchDoctorMaster.png
BTNWand.png
BTNOrcRallyPoint.png
BTNSentryWard.png


Other media:
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Inspired by a set of icons by @A.R. from this post, and thanks to @Kyrbi0 for searching for them!



PREFACE

I'm not into the Troll lore, so at first I thought A.R.'s icons were armor upgrades and that's why I made my icons look like armor upgrades. However, while I like their clean simplicity best, I finally found the time and energy to please some (certain) Trolls fans by redesigning the icons!


Initiate
1.png

For this one I decided to add a brigher colorful element, that hints at Troll banners, and used plain uncolored bones to underline the lowest tier of the upgrade via its visual simplicity.


Adept
TrollAdeptTraining.png

There I looked up for the OG glows on some armor/caster upgrades (like Thorium spear, Shaman claws, Spiritwalker axe) and added that blueish haze. As for the beads, they look like a more "advanced" decoration, which is also capable of hanging something on itself, so this allowed me to put a little symbol on them.


Master
3.png

Well, here's the same story with glows. I also followed A.R.'s idea about the tusks. The tusks needed to be large enough to indicate "power" and a high level of enhancement; and since they started to cover the lighter parts of the mask and somewhat interfere with the detail, I made them black, adding a clearer highlight. Black color also allows us to talk about a "serious" level of improvement. At the end I added a feather, a fairly simple detail so as not to overload the icon and not drag attention away from the tusks. The feather also allowed me to get rid of ropes/beads/ect. that can cover the red paint.



You can download the icons from this bundle!
 
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Hello again to those who are watching this thread!

Less than a week has passed, and @RvzerBro is eager to fight again!
This time each of us will have to create 3 icons that must depict a
weapon ⚔️ be it a sword, spear, hammer or even a dart.


Of course, we don’t just stretch our imagination but we also upgrade our skills, and viewers will then be able to freely use the results of our work 😉
You can also arrange a duel here and choose your opponent, just leave a private message or write in the thread!
 
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