Ardenaso
HD Model Reviewer
- Joined
- Jun 22, 2013
- Messages
- 1,948
wow Serathil looks nothing like the Serathil in WOD
If I remember correctly, there was no such model in classic WC3 - only texture in game files. So I doubt LemonSky recreate it.is there a Reforged version for the scrapped Half Elf Ranger? you know the one with tattoos and loincloth
If I remember correctly, there was no such model in classic WC3 - only texture in game files. So I doubt LemonSky recreate it.
But we've got 2 Jenalla models!
Woman in bra like Jaina?semi-nekkid
From what I can see in that small image, the model is fully dressed.I mean this scrapped hero
![]() | ReplaceableTextures\CommandButtons\BTNFemaleMetamorphosis.blp |
How does Avatar look?Muradin has bronze beard (duh) and the generic Mountain King has black beard. Hidden model?
How does Avatar look?
Strange... in my game Bealgun is a generic mountain kingMuradin has bronze beard (duh) and the generic Mountain King has black beard. Hidden model?
Yeah same for me its the default mountain king model he has aswell.Strange... in my game Bealgun is a generic mountain king
The current technique is indeed pretty lackluster. I got my hands on RMS recently and I'll see what I can do to upload those.I don't mean to demand much, but could you run Retera Studio and take snapshots of the models there instead?
I'll check 'em out and add them.What are the file paths for the demon huntress morphed form? icon, and model?
Hey there
Sorry long time no update.
I'll try to be back this week-end.
The current technique is indeed pretty lackluster. I got my hands on RMS recently and I'll see what I can do to upload those.
EDIT: Not sure why but my own thread is not generating alert when you reply on it (yet it is watched).
I'll check 'em out and add them.
I already posted the path for the Demon Hunter Female Morphed icon on this topic, the model is the same as non-morphed with alternate/morph animation (exactly like Illidan itself)Hey there
Sorry long time no update.
I'll try to be back this week-end.
The current technique is indeed pretty lackluster. I got my hands on RMS recently and I'll see what I can do to upload those.
EDIT: Not sure why but my own thread is not generating alert when you reply on it (yet it is watched).
I'll check 'em out and add them.
Strange... in my game Bealgun is a generic mountain king
Yeah same for me its the default mountain king model he has aswell.
You can find Reforged assets this way: in RMS go to Window>Browsers>Data Browser>War3.w3mod>_hd.w3modHey there
I've tried to use RMS to screenshot the assets rather than use the world editor.
But when I browse the entire RMS files, it gives me the Classic version of the models (whereas it gives me the Reforged version when I browse only the unit list).
Anyone has a clue about why the unit browser would be Reforged and the asset browser could be Classic?
Hey there
I've tried to use RMS to screenshot the assets rather than use the world editor.
But when I browse the entire RMS files, it gives me the Classic version of the models (whereas it gives me the Reforged version when I browse only the unit list).
Anyone has a clue about why the unit browser would be Reforged and the asset browser could be Classic?
Yes, these are exactly how I expected them to be: no specullar and no metallicity.I tried Retera but for so far I'm only seeing texture-only ones
Yep it worked, thank you very much!You're probably going into the wrong folder. Remember all Reforged assets are in the _HD.w3mod folder (Or something like that I can't remember what its called.
okay, I can't seem to get High Elf Swordsman in game because it always turns into a Blood Elf Swordsman even if I checked Reign of Chaos version
If you open the Art - Model File of the swordsman unit the last bit should be HighElfSwordsman_V1 remove the _V1 to get the high elf version, I wouldn't tick any boxes just type in the model files path in the Art - Model File field hope this helps.
The base high elf swordsman is not an hidden asset:nope tried that too didn't work
A map link would certainly be usefull thing for many i imagine, so i think its a good idea.The base high elf swordsman is not an hidden asset:
View attachment 369127
View attachment 369128
View attachment 369130
Also, I'm wondering whether or not I should also link a map containing all the hidden assets to the first post.
The base high elf swordsman is not an hidden asset:
View attachment 369127
View attachment 369128
View attachment 369130
Also, I'm wondering whether or not I should also link a map containing all the hidden assets to the first post.
They do show up differently for me:I mean it looks like that in World Editor no problem, but when I test and run the map it all turns into Blood Elf. perhaps it's a bug?
I mean it looks like that in World Editor no problem, but when I test and run the map it all turns into Blood Elf. perhaps it's a bug?