- Joined
- Aug 11, 2015
- Messages
- 223
Like how the first part of the map is meant to give players a series of choices about where they can go and what they can do, the HUB is meant to do the same. My idea was that you'd clear 3 scenarios in the HUB and that would let the player progress, but there would be more than 3 to choose from, and the player could, if they wanted, experience all of them.
The Den of Mystery provides an excellent high reward scenario, but there is still a lot of unused terrain in the HUB, and I want to fill all of it with entrances to scenarios. I plan on adding a water/aquatic themed scenario to the northeast part of the HUB, and also adding a scenario entrance to my crystal vale area in the southwest.
As for the boss, I've always had my own headcanon about this map, as shown with the boss fight against Mercy. In my head, the HUB areas are the dominion of the Living Judgement, Truth, so I wanted to do a fight against him soon. I was thinking of doing something special for that fight. Something very unique, But I'm still working on all the specifics. I can tell you that it won't just be another empty room where you do battle, and it will not reuse any of the mechanics from the battle against Mercy. This will not be a fight of illusion.
DONE
Change Log:
Adjusted items sold by merchant.
Hid some gold coins around the HUB, since the mobs don't give bounty.
Jack now encounters somebody at the start of the HUB. And the dialogue is skippable with the -cinemaoff cheat.
I'll add more later.
The Den of Mystery provides an excellent high reward scenario, but there is still a lot of unused terrain in the HUB, and I want to fill all of it with entrances to scenarios. I plan on adding a water/aquatic themed scenario to the northeast part of the HUB, and also adding a scenario entrance to my crystal vale area in the southwest.
As for the boss, I've always had my own headcanon about this map, as shown with the boss fight against Mercy. In my head, the HUB areas are the dominion of the Living Judgement, Truth, so I wanted to do a fight against him soon. I was thinking of doing something special for that fight. Something very unique, But I'm still working on all the specifics. I can tell you that it won't just be another empty room where you do battle, and it will not reuse any of the mechanics from the battle against Mercy. This will not be a fight of illusion.
DONE
Change Log:
Adjusted items sold by merchant.
Hid some gold coins around the HUB, since the mobs don't give bounty.
Jack now encounters somebody at the start of the HUB. And the dialogue is skippable with the -cinemaoff cheat.
I'll add more later.
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