Elder Scrolls V : Skyrim ! {lulz?^^}

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as you can read in the linked article
sanguine's rose was reported to break completely after a period of time or break if you have perk in conjuration that raises strength of your atronachs
for example my sanguine rose does nothing at all

and by "broken" I meant it's cheap balance-wise because the dremora are rather powerful and require no magic or anything lol, similar to the paralysis staff/storm atronachs
.. in case the staff works for you
 
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it's more about you being lucky not having glitches everybody seen, lol
I mean when I remove the damn perk via console the staff works..
when I put it back it does not

I mean, I don't get how bethesda didn't get sued by consumer protection bureau or somebody competent for selling poor quality product
Ive never ever seen a buggier piece of shit in my life, and that I count private wow servers
it's outrageous how this thing got past quality assurance testing oh wait.. there was none
 
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Probably because he, for some reason, is hell-bent on getting the absolute best equpiment for himself and his followers, and does it through the weirdest ways, instead of, "lol I found a nightingale armor. Oh well, it's better than my dragonscale, so let's use that instead!".

I mean, I don't get how bethesda didn't get sued by consumer protection bureau or somebody competent for selling poor quality product
Ive never ever seen a buggier piece of shit in my life, and that I count private wow servers
it's outrageous how this thing got past quality assurance testing oh wait.. there was none

Get off the Internet.
Now. :|

You don't deserve the benevolence of Skyrim.
 
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lol ofc I would who wouldn't want to use something up to it's full potential ? or the best achievable D8
you get the best.. or you get the rest
who would want the rest ?

fix ? patch ? knowing bethesda they wont fix anything, just make the easily fixable flaws even more harder to fix
or enforce some other cute DRM (even though that's steam to blame I hope)
and seriously did you see 1.2 patch notes ?
what was fixed ?
half of what I thought were normal game mechanics suddenly claimed to be "issues" by bethesda
another half were stupid "rare issues" that have no frakking effect on the gameplay whatsoever
and who the heck fixes "rare" issues when there is a goddamton of major issues that are nowhere near rare
but are always present and reproducable and significantly affect the goddamn gameplay

* Dragon corpses now clean up properly ?
so dragon of all things is supposed to disappear while all the goddamn enemies are stuck where they die for the eternity and beyond ?

how about turning the supposedly "random" dragon encounters to being actually random instead of appearing on the same damn spot for the 20th time
that I think would fix the "omfg too many dragon skeletons everywheere" issue
now now ... I started to like the stockpile of dragon skeletons at the winterhold yard.. D8
bethesda better be joking

but kudos to a game company that can bring up more major issues via a "patch" to their game than they bring minor "fixes" to it
 
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probably because he, for some reason, is hell-bent on getting the absolute best equpiment for himself and his followers, and does it through the weirdest ways, instead of, "lol i found a nightingale armor. Oh well, it's better than my dragonscale, so let's use that instead!".



Get off the internet.
Now. :|

you don't deserve the benevolence of skyrim.

This...
 
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lol ofc I would who wouldn't want to use something up to it's full potential ? or the best achievable D8
you get the best.. or you get the rest
who would want the rest ?

Of course, I think everybody wants the best. But it's about how you're getting it (not you specifically, but in general).

You seem to be really unlucky with those bugs though. For now, this is nowhere near the buggiest game I've seen. What about unpatched STALKER, Ultima 9, or Big Rigs? Hell, Daggerfall seems buggier to me. :I
 
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Of course, I think everybody wants the best. But it's about how you're getting it (not you specifically, but in general).

You seem to be really unlucky with those bugs though. For now, this is nowhere near the buggiest game I've seen. What about unpatched STALKER, Ultima 9, or Big Rigs? Hell, Daggerfall seems buggier to me. :I

Yeah, this isn't even close to as bad as STALKER, or even Oblivion... Oblivion was super glitchy, with loads of exploits.

But you know this is why they patch games... By the time Obliv was fully patched, it was hard to find a glitch.
 
she has no destruction skill so I suppose she is stuck with firebolt
I use her as a distraction really, even tho she tends to summon frost atronachs at the worst of times (in narrow corridors cutting my escape routes off)
and her destruction magic is just about any other destruction magic (craaaaap)
she has stealth skill interestingly but conjuration and spells make a ton of noise because she tends to aggro right after your first shot

if you favor stealth type gameplay I'd suggest not using casters at all as they usually make ruckus quick (shooting spells even at the enemies you are still unable to see yourself)
I just put pretty much all staves on her, which can be pretty devastating as they are able to use pretty much any (except possibly healing) and dual wield them at rather crazy dps rate
however she will prefer them over her destr magic and burn them out really fast

yeah I play with a 2h sword so I don't really do much stealth stuff. Her atronachts are good for a distraction though, which I do like, even if she often summons the wrong one

is it possible to teach her more spells via spell books or something?

what sort of armor do you think would be best for her since she doesn't have any skill in any of them? robes, light, or heavy?
 
Ahaha, if Skyrim is glitchy... then what are the rest of the games of 2011? such as, Minecraft, BF3, MW3, Sports and other. They're way more buggier than Skyrim, and are well more exploited. Even if Skyrim has bugs, they can't really be used for Exploiting which bugs are found for.

However, for a buggy game, install Gothic 3 without patches. Have fun raging.
 
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Ahaha, if Skyrim is glitchy... then what are the rest of the games of 2011? such as, Minecraft, BF3, MW3, Sports and other. They're way more buggier than Skyrim, and are well more exploited. Even if Skyrim has bugs, they can't really be used for Exploiting which bugs are found for.

However, for a buggy game, install Gothic 3 without patches. Have fun raging.

To the first part... BF3, MW3, Minecraft, yeah not really... :ogre_icwydt:
 
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there is some confusion about what enchants actually work with followers
and there is no real effective way to find out but as you are a melee build yourself
by just slapping mag regen/magicka you won't lose anything anyway, -% mp cost is rumored to not work with followers

the rumors of the spelltome spells are probably just hoaxes of people who added skills to their followers via console then claimed that instead

it appears followers actually learn all the skills automatically (as their skill level raises with level) so they are limited to the spells allowed by their skill level

brelyna caps at level 30 having 295 hp and 195 mp
having only 57 conjuration and 25 destruction (meaning she can't learn anything past adept level in conjuration and apprentice in destruction)
in other words won't learn anything more than what she has at your current level I suppose

J'zargo on other hand seems to never cap (can follow you up to lvl 81 which is max for the player)
and at lvl 50 he has 100 in destruction/one handed/illusion and 96 in heavy armor (caps heavy armor and conjuration later)
he however has very low mp for that lvl which is 295
this can render him unable to cast master level spells despite he has 100 destruction
he also has a lot more hp than brelyna
and if he has 90+ destruction and high enough mp (magicka up items)
he should be able to cast master level destruction magic
he can't conjure though (he should still be able to summon using staves I guess)
I didn't have time to play with him much though so I don't know for sure
but yeah he has this stupid habit of casting sparrrrrkss all the time
but would be interesting to see how he behaves with shield and one handed (or dualwielding onehanded ?)
heck.. off to try lol

as for armor follow the general table of usefulness
- robes, to take up space in inventory
- light armor?? looks maybe ??
- heavy, for usage
so yeah just slap heavy with some magic regen/magicka on it

- and I think skyrim has a lot more bugs than gothic, and minecraft.. I don't think Ive ever got a bug in minecraft
I find it funny how people compare AAA titles with multimillion budget to java game with no budget
 
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I believe its the vampire chick whose husband you have to kill in the dark brotherhood quest

also interestingly I had a kid send thugs on me, for no apparent reason
it was the new sybil of dibella in markarth seeing as I very rarely ever steal
(pretty much limited to simply missclicking..) I wonder how it actually happened
also I believe the people who send thugs after you won't react the moment you steal but send thugs instead

so if you happen to steal anything without the person actually "noticing"
despite he clearly should
then there are high chances he actually did notice but will rather send thugs after you

well, I count on my thievery skills, I am sure that no one has actually detected me while I was stealing, but the game developers might have made it this way so the game should be more interesting.
 
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and I think skyrim has a lot more bugs than gothic, and minecraft.. I don't think Ive ever got a bug in minecraft
I find it funny how people compare AAA titles with multimillion budget to java game with no budget

AAA titles are always games with multimilion budgets. It's what AAA means.
But the total budget doesn't really have much to do with the amount of bugs in a game. It's about what percentage they spend on quality control and testing. If anything it's easier to make a small budget game bug-free, because there are much less things to test.
 
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AAA titles are always games with multimilion budgets. It's what AAA means.
But the total budget doesn't really have much to do with the amount of bugs in a game. It's about what percentage they spend on quality control and testing. If anything it's easier to make a small budget game bug-free, because there are much less things to test.

That's what he said Ramza. :|

I can't believe how much of a rage fest Talavaj has made out of Skyrim. IT'S A NEW GAME, IT'S TEN TIMES THE SIZE OF MOST, YEAH IT'S GONNA GLITCH A LIL, GET OVER IT BRO.
 
brelyna caps at level 30 having 295 hp and 195 mp
having only 57 conjuration and 25 destruction (meaning she can't learn anything past adept level in conjuration and apprentice in destruction)
in other words won't learn anything more than what she has at your current level I suppose
How do you find out all of this information anyway?

and at lvl 50 he has 100 in destruction/one handed/illusion and 96 in heavy armor (caps heavy armor and conjuration later)
I thought he didn't have conjuration?

as for armor follow the general table of usefulness
- robes, to take up space in inventory
- light armor?? looks maybe ??
- heavy, for usage
so yeah just slap heavy with some magic regen/magicka on it
Robes at least can have those +150% magicka enchants on them


looking at some of the other mage followers with conjuration now

http://www.uesp.net/wiki/Skyrim:Marcurio "A male Imperial Destruction Mage found in Riften. A Mage with one unique skill; he’s trained in Destruction, Restoration, Alteration, and Conjuration. He also has some sneak skill."

http://www.uesp.net/wiki/Skyrim:Aranea_Ienith "A female Dunmer Conjuration Mage found at shrine of Azura. After completing the Black Star quest, she can join you. Trained in destruction, restoration, alteration, and conjuration."

http://www.uesp.net/wiki/Skyrim:Erandur "A male Dunmer priest found in Dawnstar. Accept the quest to rid the town of its nightmares and help him clear Nightcaller temple. If he survives, he will join you. He is trained in conjuration and restoration."

last guy has no destruction so he'll probably end up being useless in higher levels
 
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How do you find out all of this information anyway?
I thought he didn't have conjuration?
Robes at least can have those +150% magicka enchants on them

an xls sheet with capped follower stats
yeah my bad *brainfart* J'zargo caps restoration not conjuration
I'm yet to see a follower who would heal me though
as for robes they are good early in the game when you don't have quality enchants (and the morokei mask is good as well)
however they get obsolete with -mp cost

also caster followers will never equip caster gear (high enchant magic cowls etc) because follower gear preference is based on raw def/attk stat regardless of anything else
(robes having 0 for the most part which is not better than their robe so they won't equip it)
they still can equip morokei mask as it provides some armor
+magicka/magic regen is prefered option seeing as -mp cost does not work on followers for some reason

another good headpiece for followers in general is the finished dragon priest mask
- heals on low hp casts fire barrier/shield w/e and in rare cases casts down a dragon priest for you
you can abuse it seeing as followers can't generaly die unless you kill them yourself and their hp can go low fast
also the heal removes them from the stagger phase instantly it appears

and yeah I know of these ones you mentioned
except due to my quest decisions I made them not recruitable (killed erandur and took the staff)
and obtained the black star instead of the azura star making the wizard woman not recruitable
(because like 95+% of grand souls are black souls) the only non black souls that are grand are mammoths (yeah seriously what ? game balance + logic fail) draugr deathlords and dragon priests

another one that looks decent is Illia shame is she appears to be badly bugged
I have problem with forcing J'zargo to use staves instead of his pee pee magic
and tbh destruction magic is pee pee past lvl 30 (yes you, expert and master level magic)
I didn't see a follower use anything past expert level magic (60 dmg or 90 dmg assuming their perks work correctly)
while melee/archery does fairly more than that for next to no cost
and that is not even 100 smithing skill

 
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yeah I noticed that before Imma give her a shot later

speaking of "artistic visuals"
finally got my hands on Trine 2
I loved the first and hopefully the second will live up to its expectations






this is what I call artistic visuals
and that is pretty much an indie game on top of that even though they have gathered some budget from past sales I suppose
 
trine's also a LOT shorter so they can spend a lot more time going and polishing everything

with skyrim I imagine a whole ton of time was spent simply building the world, since it's so damn huge

but as much as I also live trine, go make a trine thread if you want to talk about it - this is a skyrim thread
 
...You can't have only one save file, surely you've had auto-saves when you entered cities and such.

And if not, why the heck did you never manually save...? D:

I manually save before doing important decisions, like selling my enchanted stuff, or using the console, or killing everyone in a city\using the Wabbajack.

I don't have any autosaves on, and neither do I have quicksave due to having it in 360. And thus, there was only one save file which I were overwriting.
 
Because my computer sucks badly, and I'm a poor nigga who rolls on the streets, and just recently stole a 360? Yes, that's why.
I never liked autosave because it tends to freeze gameplay for a certain amount of time, or slow the game.

Offtopic: You could use invisible HR to set the min-width of your signature, because it breaks when it is resized.
 
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lol
I remember ending up with 1gb save folder on the pc just because I kept clicking new save instead of overwrite..
having no quick/autosave on the 360 version would probably be a deal breaker for me

and that trine comparison wasn't really aimed at skyrim it was a reference to the old argument from pages ago
about having a "specific artistic style" being an excuse for having 750 poly main chars apparently
it was an example of an artistic style (arguably a lot "nicer") while sustaining high technical aspect as well
 
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Hey, guys, what's the best Mage follower, who ISN'T a Khajiit?
I want to recruit a mage to the Blades. Currently, I have Kharjo, as a Warrior, and soon I'll recruit Aela as a ranger and someone as a mage. So, I need a good mage. Any ideas? :p

P.S, while you're at it, what are the best robes? And yes, I need ROBES, not some silly Daedric armor. That looks retarded on a Mage. (Not Dragonplate\Dragonscale either, those are reserved to Kharjo and Aela, respectively)

P.P.S: Hoods, staves, and any other mage equipment could also come in handy. I have Marokai and Archmage Robes, but I kind of don't want to give away a dragon priest mask(I'm trying to find all 8, for the thing near labyrinthian), and I'm not sure if the Archmage's Robes are the best.
 
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that would be Marcurio or Illia
master robes of [insert magic school here] have +150% mp regen while archmage's have 50 mp +100% mp regen, seeing followers have low mp I'd go for archmage's robes

that being said robes/cowls are not armor (so is not clothing) that means 0 def
followers equip items based on their raw defense/attack stats 0 not being better than anything they have (0 if their default is robes)
0 is still not better than 0 so yes follower will never equip a robe cowl or any other clothing for that matter
you have to remove their default armor via console (or pickpocket it if that works)
and hope it won't reappear every time you zone in

morokei
savos aren's amulet
archmage robes
ring of +60% mp regen (or whatever similar)

as for staves anything with expert magic skills will do
conjure atronach staves and the following:
Staff of Hag's wrath
Hevnoraak's Staff
Sanguine Rose
Staff of Paralysis
and all other dragon priest staves (same as above)
 
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I'm not skilled enough at enchanting to do that(working towards level 100 enchanting, need to get 3 more important perks - extra effect, fire enchanting and frost enchanting), but doing that at level 49 is really difficult. I'm running out of skills to easily boost me through levels. Also, is it just me, or is training from a trainer make you gain like, a LOT less level-experience than you would if you leveled the skill by yourself?

I really hope I'll get to at least level 60. Still plenty of perks I want. :(

Oh, and using the console is cheating. :p
So, no. XD
(If anything, I'll try to find the merchant I sold it to.)
 
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hey guys, my one handed skill seems to have stuck at 25 and it shows with red text at skills menu, although my one handed skill was something like 50 before. I lookt at active spell effects and there's nothing about one handed skills there. Do you know what this is?
 
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hey guys, my one handed skill seems to have stuck at 25 and it shows with red text at skills menu, although my one handed skill was something like 50 before. I lookt at active spell effects and there's nothing about one handed skills there. Do you know what this is?

I believe that means you have been cursed, or diseased with something that hinders your one-handed.
 
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if that were the case then the max level would be 100, but it isn't; it's 81

level increases are weighted, so increasing a high level skill further gives more experience than increasing a really low one

But is it the same for everyone, no matter how you level?
Even if I raise >everything< through Trainers, for example, will I still get level 81? I just want to know, because I still want Enchanting perks, as well as the basic perk(the one that gives bonus damage\armor\enchanting\etc) in several trees. It's apparently harder than I thought to spec in Smithing(only the Light Armor perks), Enchanting, Light Armor, Archery, Sneak and One Handed. Too many trees. :(
 
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