Anacalagon's slumber heaves the earth beneath your feet, waiting for one reckless enough to disturb his ancient rest. You stand at the brink of destiny, lured by the promise of your enemy’s ruin. As the Dragon stirs, a haunting thought chills your spine: Are you the clever hunter, using others as pawns in your dangerous game, or are you the one being manipulated, walking blindly to your own doom? Who set the bait, and who is the prey? Dragon Bait is an altered melee, where the unique feature is the option of attempting to bait Anacalagon into destroying your enemies for you. InformationProgress logCreditsAuthor's NotesIn the center of the map lies the sulfurous lair of Anacalagon the black, Dragon monarch of old. besides his lair he displays his most coveted treasure, a fiery crown, stolen eons ago from elder beings long forgotten. This powerful Artifact is coveted by many greedy adventurers. Once stolen, Anacalagon will chase the crown across the map, leaving a trail of destruction in his wake. This mechanism adds new strategic dimensions to melee gameplay. 20.8.24 - recently I decided to pick back up this old project (which was my first attempt at creating something with wc3) and do it justice. This is what I'm up to:
these credits are from the previous incarnation of this idea:
Hey all, the Idea behind this map is to offer very different strategy than standard melee, while still keeping all the basic building blocks, Thus allowing very natural gameplay, and not demanding a lot of time to "learn" the map. would be happy for any input. thanks! |
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