differences in visual effects between classic and reforged, THIC fog!

lit

lit

Level 1
Joined
Apr 25, 2025
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i haven`t found anyone mentioning this and i don`t know much about how warcraft 3 works so i thought ppl here at hive could take a look, maybe even find a way to bring the same fog effect to current version tho i doubt there`s any easy fix for that

here`s a few screenshots comparing pre-reforged 1.30 to current 2.0 in classic mode
imgur

the fog diference is dramatic in almost all cutscenes, during gameplay the same fog is still present but not noticeable unless you zoom out, at max zoom it looks just like the original (see the last couple screenshots also don`t mind the zoon typo lol)

because the fog level increase with zoom i think this could be working as intended and not a bug, with the original fog value you would be unable to see anything at max zoom which happens partially in a few campaing maps trough reforged. but i also tried the patch 1.32 (which comes before the improved zoom option) and it has the same level of thin fog, so maybe they changed the fog earlier before they could fully implement the new zoom feature? anyway the cutscenes at least looks lacking in visual without that

but this one is deff broken, in a lot of maps there`s a light color filter missing in reforged, mostly a blueish/greenish shade, barely noticeable without direct comparision. the same filter is present in 1.30, 32 and 36 but missing in the current 2.0
imgur
 
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