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This is a custom model that I created for Tyrande dismounted from her mount.
There are two variations of the model; one that is based on Shandris animations, and the other that is based on Shandris's Beta animations (where she was standing upright). This allows us to have a "hunchback" Tyrande hero for melee map style games as well as the artsy doesn't-quite-fit-a-melee-RTS style "upright" Tyrande hero (which would be great for cinematics).
Unlike some of my other uploads, this Tyrande is not "a Blizzard model from the Beta," but is rather a model that I created by doing animation transfers, and then a bunch of manual frame-by-frame tweaks on that stupid arrow on her bow so that it would look half-decent during the Attack animation.
She still draws the arrow out of a nonexistent quiver, but if you really don't like that, then download Retera Model Studio and geomerge a quiver onto there. I give you full permission to edit this however you want (as I generally do with all my models whenever I remember to specify) because these models are literally just derivatives of Blizzard artwork anyway, so I think it's only logical you should be able to make a further derivative work off of them.
Here are some YouTube ads for this bundle:
Edit: Edited the bundle so that "Stand Victory" is renamed to "Spell" and is nonlooping, so that Tyrande looks good when casting Owl Scout.
Although not exactly a Beta model, it is a fix for a model that we never got in the first place. The model looks good and performs well ingame, thanks for adding this version.
Edit: Moved back to the reforged section.
Someone asked about a Spell animation so I changed the uploaded model. If you download it again, now she has a Spell animation and looks good when casting.
The portrait choosing code in Warcraft 3 always chooses a file with the same name as the model, plus _Portrait on the end.
If you import as the name "TyrandeMountless_Upright7" in your map, then the portrait file must be named "TyrandeMountless_Upright7_Portrait" to be loaded when using that model. This is true universally for all Warcraft 3 models.
My laziness during the upload here is your chance to learn a very useful fact about the system for all custom models in this game.
The portrait choosing code in Warcraft 3 always chooses a file with the same name as the model, plus _Portrait on the end.
If you import as the name "TyrandeMountless_Upright7" in your map, then the portrait file must be named "TyrandeMountless_Upright7_Portrait" to be loaded when using that model. This is true universally for all Warcraft 3 models.
My laziness during the upload here is your chance to learn a very useful fact about the system for all custom models in this game.
Although not exactly a Beta model, it is a fix for a model that we never got in the first place. The model looks good and performs well ingame, thanks for adding this version.
I guess that adding some numbers to the third extent, which is the z axis. Dunno if you have to edit in in that box of you are forced to edit it in the mdl
Will you add a classic version? I've been looking for a good quality dismounted tyrande mod for the sd version and so far i can't find one. I tried to convert it my self but i just cant get the hang of it im still quite new to warcraft modding.
what are you asking for, here? I tried making one a while back last time someone asked about this for the same model if I recall: Tyrande Dismounted SD
But the Hive site hides it and considers it an inferior piece of art (simple/useful, originally called "substandard").
I am not even the first person to try to make that!
If you want the Reforged Tyrande literally ported to the classic game, use Retera Model Studio for that.
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