Moderator
M
Moderator
01:59, 18th Jul 2012
HappyTauren: Change the model's name to something else (you probably forgot to edit the header, it says "Jaina" now). The mesh is excellent and overall very creatively made, but some of the animations are far too stiff, like death for example. During the "Stand - 2" animation make him move his arms below the elbow. "Attack - 2" should be renamed to "Spell Throw" or something because it looks weird when those two attack animations are alternating - they don't look very similar or related. On "Stand - 1" make sure he's rotating his knee - this way it looks like his body is elongating, which looks totally awkward. This same thing applies to "Stand - 2", the knee must rotate when such movements are made. Otherwise the model is awesome but you must pay more attention to animations here.
EDIT: Animations are still somewhat lacking, I don't like the beard much, even though it's original, but it is in approvable and usable state.
HappyTauren: Change the model's name to something else (you probably forgot to edit the header, it says "Jaina" now). The mesh is excellent and overall very creatively made, but some of the animations are far too stiff, like death for example. During the "Stand - 2" animation make him move his arms below the elbow. "Attack - 2" should be renamed to "Spell Throw" or something because it looks weird when those two attack animations are alternating - they don't look very similar or related. On "Stand - 1" make sure he's rotating his knee - this way it looks like his body is elongating, which looks totally awkward. This same thing applies to "Stand - 2", the knee must rotate when such movements are made. Otherwise the model is awesome but you must pay more attention to animations here.
EDIT: Animations are still somewhat lacking, I don't like the beard much, even though it's original, but it is in approvable and usable state.