- Joined
- Sep 9, 2007
- Messages
- 6,759
Hey.
Because I have gone that far with the inventory,
here is a small list of its features.
Optional stuff
(Optional librarys also stack, depending on what you have installed)
UIS (User Interfaces)
In Development
Later Development
Latest WIP:
here
Latest Videos:
CustomInventory - Tutorial - Part I
CustomInventory - Features - Potions and ItemSets
CustomInventory - Features - Multiboard
CustomInventory - Features - Slots
Download now.
Please note:
The user interface is not bound to this system.
Please, give ideas and functions you would like to have.
Because I have gone that far with the inventory,
here is a small list of its features.
- Fast
- Flexibel
- High vJass
- Modules to make optional stuff
- Easy to read
- Very friendly coding (Much comments)
- Much more.
Optional stuff
(Optional librarys also stack, depending on what you have installed)
- (optional) Stacking
- (optional) Forging
- (optional) Powerup <=> Item
- (optional) StatBonus
- (optional) UIs to implement. The inventory is not linked to any UI.
- (optional) ItemSets with SetBonuses
UIS (User Interfaces)
- FullScreenInventory (D3W)
In Development
- (module) EquipmentSlots and ItemClass
Later Development
- (module) ItemCraft (Requested by LTGH)
- (Addon to the FSI UI) Belt-System (requested by CBX-Entertainment)
Latest WIP:
here
Latest Videos:
CustomInventory - Tutorial - Part I
CustomInventory - Features - Potions and ItemSets
CustomInventory - Features - Multiboard
CustomInventory - Features - Slots
Download now.
Please note:
The user interface is not bound to this system.
Please, give ideas and functions you would like to have.
Last edited: