Zerg vs. Tyranids

Who would win, Zergs or Tyranids

  • Zerg

    Votes: 17 29.3%
  • Tyranid

    Votes: 24 41.4%
  • They'll join forces and crush the galaxy together

    Votes: 17 29.3%

  • Total voters
    58
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Level 24
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I can dismiss the third option out of hand, seeing both of these races are set on universal consummation.

As someone who has never played/been interested in the WH4k universe, I had to turn to wiki. While the goal of the races may be similar, the scale is not. After consulting my sources, a definite conclusion of Tyranid victors was reached.
 
Level 13
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If we take the whole force then it would be the Tyranids, I mean every single one of their Hive Fleets already alone outnumber the Zergs. On top of this the Tyranids have bigger creatures than the Zergs (Biotitans).
 
Level 19
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Pff, stupid question...
The Tyranids are a vast, universe-devouring symbiotic mass, capable of fucking up other dimensions. What are the Zerg? A random experiment gone wrong, leading to about a few billion puny creatures? Meh...

EDIT. And of course they wont join forces, that is even more stupid than the question itself. Zerg are - as far as I know - biological. Therefore, the Hive Fleets will devour them.
 
Level 40
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Indeed, the word he was looking for is "consumption".

Also, comparing the two is stupid; numerically, the Tyranids being superior tells you simply that WH40k operates on a universe with larger numbers, and thus the two cannot be accurately compared that way.

With equal forces, the Zerg win hands down, but that tells you nothing other than the Tyranids are not adapted to fighting anything which is not humanoid, and thus the two cannot be accurately compared that way.

Conclusion: comparing cross-universe is stupid.
 
Level 14
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I also have not been big into the WH4k lore but heres my thoughts based on what I have read:

If it was the old zerg, with the Overmind in control (lol the "Hive Mind") I believe that the Tyranids would wreck them.

However, I will never doubt Kerrigans capacity to think of somthing creative :D

~Asomath
 
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Zerg would try to merge zerg and tyranid to make one of the deadliest combos in any universe. This new force would be far nastier then both. But the Tyranid would try to destroy the zerg so it's anyones guess.
MY guess is that Zerg/Tyranid force would wipe out both and take a mutiversal conqeust that will be perfect. :).
 
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Zerg would try to merge zerg and tyranid to make one of the deadliest combos in any universe. This new force would be far nastier then both. But the Tyranid would try to destroy the zerg so it's anyones guess.
MY guess is that Zerg/Tyranid force would wipe out both and take a mutiversal conqeust that will be perfect. :).

They would try and then they will fail. Zerg only have bout 3 planets, Tyranids have conquered about tens of millions of planets, i rest my case on your head!
 
Level 13
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I hear allot about the Tyranids out numbering the Zerg by so many more, but only a part of the zerg forces are the be counted over 10.000.000.000.

The Tyranids may be consumers of Solar systems, but they are averagely counted in the billions, as do the zerg, so if they would really outnumber the zerg is to be questioned.

Unlike the Tyranids, the zerg actually evolve and adapt to races they encounter, they also love to adept enemy tech into theirs.

Which would win, is a speculation, however that the Tyranids would win by default is a poor answer.
 
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I hear allot about the Tyranids out numbering the Zerg by so many more, but only a part of the zerg forces are the be counted over 10.000.000.000.

The Tyranids may be consumers of Solar systems, but they are averagely counted in the billions, as do the zerg, so if they would really outnumber the zerg is to be questioned.

Unlike the Tyranids, the zerg actually evolve and adapt to races they encounter, they also love to adept enemy tech into theirs.

Which would win, is a speculation, however that the Tyranids would win by default is a poor answer.
You don't know much about Tyranids, do you? Adapting to new races is EXACTLY what the Tyranids do! Also if I remember correct, a single splinter fleet from Hive Fleet Leviathan already outnumbers the Zergs, so yeah, Tyranids pretty much win by default.

Also to repeat myself: Tyranids have bigger creatures.
 
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Tyranids simply devour, it's kinda speculation that they implement tech from other races into their own, they are just a vast destructive force comparable with a virus in your body, it just keeps on feeding, untill there is nothing left, then to move on and so forth.

They have a hive, however I rather doubt it's that intelligent as kerigan is, and well perhaps the Tyranids do actually outnumber the zerg and have bigger creatures, but that doesn't mean they necessarily have to beat the zerg.

They have allot of similarities, but to simply state they will beat the zerg, just cause they outnumber and size them is somewhat a guess.

I'd probably say that if Tyranids were to encounter the zerg, it would be an endless battle, and both factions having a hard time trying to deal with one another.
 
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Tyranids simply devour, it's kinda speculation that they implement tech from other races into their own, they are just a vast destructive force comparable with a virus in your body, it just keeps on feeding, untill there is nothing left, then to move on and so forth.

They have a hive, however I rather doubt it's that intelligent as kerigan is, and well perhaps the Tyranids do actually outnumber the zerg and have bigger creatures, but that doesn't mean they necessarily have to beat the zerg.

They have allot of similarities, but to simply state they will beat the zerg, just cause they outnumber and size them is somewhat a guess.

I'd probably say that if Tyranids were to encounter the zerg, it would be an endless battle, and both factions having a hard time trying to deal with one another.
Once again I tell you: you know nothing about Tyranids. They DO adapt and evolve to new threaths. They may not use their enemies' technology but they create new creatures and improve and change existing ones to fight against different kinds of threats.

Also the Hive Mind IS intelligent. A common misconception seems to be that the Tyranids simply swarm planets and rush enemies. This isn't true. Tyranids do display all kinds of tactics, such as tactical retreats, ambushes, flanking and other tactics. Some more complex than others.
The Hive Mind has also displayed some form of thinking outside war tactics. For example the Tyranids may occasionally send ships and creatures into the warp to purposefully get them mutated. After the creature has mutated the Hive Fleet goes to collect it in hopes or getting a new effective strain of creatures.

And to Wereguy: yes, Genestealers and Lictors are vanguard (scout) creatures, which are supposed to collect information.The Genestealers are also supposed to infect the planet's populace with their geneseed in order to create Genestealer cults.
 
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And forces defending those galaxies that were destroyed where what? Was there even intelligent life on those planets.

Also zergs can say one thing that tyranid never did. Actually "won" against existing factions.

I guess you just have to lay it down to the Tyranid lovers.
It's not nessesairilly to be that the Zerg would be outnumbered, but seeing both factions do not really have an indication on what numbers they have.
So once again, who would win is all really speculation, seeing they both live in different "imaginary worlds" both having different values, thats why I didn't vote.

Truth be told that much story around the zerg has yet to be told, so if Tyranids would outnumber or outscale the zerg in size remains to be questioned.
 
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Have ye heard of genestealers? They can infilltrait a world undetected, plus when they are finally found its too late, the Genestealers turn anything into another genestealer. If a hive world in Warhammer 40K had one genestealer in the main city, its all over.. red rover... Also genestealers are physic beacons for the hive fleet, they guide the hive fleet to a planet that is ready to be comsumed. I learned this from space hulk :)
So... One genestealer on the zerg world becomes two then four then eight then sixteen then thirty two ect...
The hive fleet doesnt have to outnumber the zerg cause the genestealers have done it already...
 
Level 21
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So I guess you have no idea what zergs are if you think something could alter their genes (also genestealers attack humans or humanoids). Zerg whole race is based of evolution so they have complete control over their biology. And they can also infest any life form and turn it to zerg. And since zergs are kinda telepathically connected they would be informed when genestealer tries to strike just one zerg.

Now I ask you have you heard of changlings? They can steal genes and turn in to virtually everything and are undetectable until it is to late.
 
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I'm not quite sure if the Genestealer seed would work on Zerg, considering the functions of it. Basically the Genestealer infects it's seed in it's victim. Then Genestealer leaves the victim alone. The victim is otherwise normal, except it's children will be Genestealer Hybrids. Also the seed causes the victim to feel an unnatural urge to protect it's children and also causes the seed causes a Hive mind-like thing amongst other victims of genestealers, causing Cults to form.

The Genestealer Hybrid generations go as:
1st Generation: These resemble Genestealers the most and usually have 3 or 4 arms. These are born to infected humans.
2nd Generation: More human looking, but still has 3 arms.
3rd Generation: Even more human looking, but still has a crouched body like Genestealers.
4th Generation: Almost indistinguishable from the host species. Still possesses the Genestealers' hypnotic gaze. The first child of a 4th generation is always a purestrain Genestealer. Some 4th Generation are born with psyker powers and they become Magus.

Anyways, I'm not quite sure if this process would work on Zerg. I guess if whatever spawns larvae in the Hatchery got infected, then it could be possible.

A Genestealer Ultralisk would be interesting though.
 
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But zergs are Hive also. The only way that can cut zerg from control is psi disruptor or death of the being that controls them which is almost imposible.

And Hatchery is alive so it would have to infect it, if zerg wouldn't evolve to get immunity or something.
 
Level 25
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Have ye heard of genestealers? They can infilltrait a world undetected, plus when they are finally found its too late, the Genestealers turn anything into another genestealer. If a hive world in Warhammer 40K had one genestealer in the main city, its all over.. red rover... Also genestealers are physic beacons for the hive fleet, they guide the hive fleet to a planet that is ready to be comsumed. I learned this from space hulk :)
So... One genestealer on the zerg world becomes two then four then eight then sixteen then thirty two ect...
The hive fleet doesnt have to outnumber the zerg cause the genestealers have done it already...

So.. How come there are other factions alive if the Genestealers are so overpowered?
 
Level 2
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So.. How come there are other factions alive if the Genestealers are so overpowered?

easy, they kill the infected people >.<' and the zegs can do this too... So ignore the genestealers as a main force, they are just "disturb" units.

Yeah, the zergs will stand agains the 'nids... but the zoantrophes have the power to control others minds, so, just like the psi power of the eldar(WH40K) or the protoss(SC) they will break the mind control of the overmind... Also, they can use bands of lictors, with they invisibility capacity, and a couple of hundreds of hormagaunts, termagaunts and bio titans as distractions the lictor can reach the overminds chamber and kill it, or kill kerrigan (not totally but meehh, just enough to infect the "mindless" zergs still alive)...

But if thats isn't enough, they can send a giant force of biovores and siege the whole zerg hive... everything will xplode in ignio-acid.

the only chance of the zergs (agains small forces of 'nids) are the lurkers and the hability of infect hostes... But once again, the genestealers have that flank covered.. just re-infect the "zerg infected" 'nids.

So yeah... ignore the overwhelming 'nids forces, or the fact of infinite co-infection... just the zoantrophes and biovors are enough...

meet the zoantrophes http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1020013&prodId=prod1050180

meet the biovores and his phellas the mines http://www.games-workshop.com/gws/catalog/productDetail.jsp?catId=cat1020013&prodId=prod1050182
 
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