Hi everyone,
I hope this is the right section of the forum for a question like this.
I've been a lurker here for a while but decided to sign up as I'm encountering a very annoying problem when trying to play classic WC3 that you guys might be able to help me with.
So I'm running Windows 10 and I've installed WC3 from my original Battle Chest discs. I've then updated to patch 1.27b. All fine so far, but whenever I create a new profile and start a campaign game I get no sound in-game. Nothing at all. Sound works in the menus and intro videos, but cuts out completely when the first tutorial mission starts.
If I exit the game then relaunch it and start the campaign from my existing profile then in-game sound magically returns!
This happens on both RoC and TFT - no matter which campaign I start. It's always the same: create new profile, start campaign > no sound - use existing profile, start game > sound!
Of course this isn't a huge problem, as it's not like I'm creating a new profile every time I start the game, but I don't know why it's happening and I just hate it when something is wrong that I can't fix.
I've searched extensively for a solution but I can't find any other reports of this happening. I don't have another PC to test on so I can't try that.
I've tried changing the sound from 'Miles Emulated 3D' to 'Dolby Surround' in the Options menu (and of course checking all the other settings in there are as they should be) but no joy. I've had a nosey through all the registry entries I can find relating to WC3 but can't se anything obvious that might be casuing this (though I'm not entirely sure what I'm looking for so may well have missed something).
Like I said the game was installed from my original CDs using my original CD Key, so shouldn't be an anti-piracy trigger or anything (if that even exists in WC3 classic).
As far as I remember the game worked fine - sound and all - last time I had it installed (which was on this same PC, though about 10 or so years ago when I was still stubbornly running Windows 7).
I've tried uninstalling and reinstalling. The game is not installed under 'Program Files' or anywhere else that requires administrator privileges.
I'm not interested in playing Reforged - I've got it, played it, disliked it. Hence why I've gone back to the 'good old days' of WC3 classic. I just want to play single player in peace lol.
I don't know if this issue existed before patching to 1.27b - I didn't think to check when re-installing and I can't really be bothered doing it again now, unless absolutely necessary. Might it be something to do with no longer needing the CD in the drive since patching? If that's the case though why would sound work when using a previously created profile?
Any ideas or suggestions? I know this isn't the end of the world, given the workaround of simply relauncing the game, but damnit it's annoying me!!
Thanks guys.
Edit: Just to add in case it's relevant, on further investigation, it's starting any campaign that causes the issue. If I create a profile but don't start a campaign before closing and relaunching the game, then there will still be no sound in-game after starting a campaign. After a campaign has been started I can close and relaunch the game and starting that same campaign again will result in working sound. Starting a new (different) campaign under the same profile, however, will result in missing sound again, until close and relaunch. I hope that makes sense!
2nd Edit (sorry - I'm just trying to add as much info as I can): Starting a campaign and then qutting it to return to the main menu, then starting the campaign again does not restore in-game sound. The whole game has to be closed down and then relaunched again for that campaign to now have in-game sound. Starting a different campaign, after in-game sound is working in a previously started campaign, still results in no sound in-game for the new campaign, but sound will remain working in the previously started campaign (if that makes any sense at all?). To simplify: any campaign under the same profile will not have in-game sound after initially being started until the whole game has been closed and relaunched.
What the hell is going on here? This is infuriating!
I hope this is the right section of the forum for a question like this.
I've been a lurker here for a while but decided to sign up as I'm encountering a very annoying problem when trying to play classic WC3 that you guys might be able to help me with.
So I'm running Windows 10 and I've installed WC3 from my original Battle Chest discs. I've then updated to patch 1.27b. All fine so far, but whenever I create a new profile and start a campaign game I get no sound in-game. Nothing at all. Sound works in the menus and intro videos, but cuts out completely when the first tutorial mission starts.
If I exit the game then relaunch it and start the campaign from my existing profile then in-game sound magically returns!
This happens on both RoC and TFT - no matter which campaign I start. It's always the same: create new profile, start campaign > no sound - use existing profile, start game > sound!
Of course this isn't a huge problem, as it's not like I'm creating a new profile every time I start the game, but I don't know why it's happening and I just hate it when something is wrong that I can't fix.
I've searched extensively for a solution but I can't find any other reports of this happening. I don't have another PC to test on so I can't try that.
I've tried changing the sound from 'Miles Emulated 3D' to 'Dolby Surround' in the Options menu (and of course checking all the other settings in there are as they should be) but no joy. I've had a nosey through all the registry entries I can find relating to WC3 but can't se anything obvious that might be casuing this (though I'm not entirely sure what I'm looking for so may well have missed something).
Like I said the game was installed from my original CDs using my original CD Key, so shouldn't be an anti-piracy trigger or anything (if that even exists in WC3 classic).
As far as I remember the game worked fine - sound and all - last time I had it installed (which was on this same PC, though about 10 or so years ago when I was still stubbornly running Windows 7).
I've tried uninstalling and reinstalling. The game is not installed under 'Program Files' or anywhere else that requires administrator privileges.
I'm not interested in playing Reforged - I've got it, played it, disliked it. Hence why I've gone back to the 'good old days' of WC3 classic. I just want to play single player in peace lol.
I don't know if this issue existed before patching to 1.27b - I didn't think to check when re-installing and I can't really be bothered doing it again now, unless absolutely necessary. Might it be something to do with no longer needing the CD in the drive since patching? If that's the case though why would sound work when using a previously created profile?
Any ideas or suggestions? I know this isn't the end of the world, given the workaround of simply relauncing the game, but damnit it's annoying me!!
Thanks guys.
Edit: Just to add in case it's relevant, on further investigation, it's starting any campaign that causes the issue. If I create a profile but don't start a campaign before closing and relaunching the game, then there will still be no sound in-game after starting a campaign. After a campaign has been started I can close and relaunch the game and starting that same campaign again will result in working sound. Starting a new (different) campaign under the same profile, however, will result in missing sound again, until close and relaunch. I hope that makes sense!
2nd Edit (sorry - I'm just trying to add as much info as I can): Starting a campaign and then qutting it to return to the main menu, then starting the campaign again does not restore in-game sound. The whole game has to be closed down and then relaunched again for that campaign to now have in-game sound. Starting a different campaign, after in-game sound is working in a previously started campaign, still results in no sound in-game for the new campaign, but sound will remain working in the previously started campaign (if that makes any sense at all?). To simplify: any campaign under the same profile will not have in-game sound after initially being started until the whole game has been closed and relaunched.
What the hell is going on here? This is infuriating!
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