Ardenaso
HD Model Reviewer
- Joined
- Jun 22, 2013
- Messages
- 1,948
THIS MAP NEEDS REFORGED HD GRAPHICS
WARLORDS REFORGED HD
I got permission from Captain Griffen to make an HD remake for his old map "Warlords Gamma Test 7" and I have some progress after some months remaking it from scratch.
Overview
Lore
Factions
How to Play
Take all Control Points and defeat all enemies to win
Warlords: Defeat all other Warlords and coordinate with the Regional Defenders to defeat the Barbarians to win
Defenders: Defeat the Barbarians however you can
Barbarians: Kill everyone else
Years of wars have left the Kingdom of Lyonnes into a state of disarray with the Eastern Province being overwhelmed with crop failures due to sudden blight, political chaos, and citizens' dissatisfaction with Barbarians at the border ready to invade. While three warlords are in struggle to achieve total control of the East Lyonnes Province, the Kingdom's Regional Defenders are dispatched to eliminate the imminent threat.
WARLORDS:
- Royal Warlord
- Starts in The Uptown Region
- Hero: Victor Zioow
- Features: Durable units, and hero can further boost their tankiness and as well as his
- Elven Warlord
- Starts in the Franbel Weald Region
- Hero: Vindorei
- Features: Mystical units that take reduced Piercing and Magic damage and damage from Spells
- The People's Warlord
- Starts in the Glenfield Region
- Hero: Rushy the Blademaster
- Features: Cheap and quick units, and as well as spellcasters and the hero having good area presence
- Starts in the Valeyant Pass, but if it falls - the player can still continue to play with the Border hall at the center-left of the map as a second chance to bounce back against the Barbarians
- Hero: Darious, the Great Defender
- Features: Durable units, and the hero has also good area presence with healing abilities
- NOTE: You cannot take Control Points; nor you can take off a Warlord's control from it
- Starts in the Tamplier Desert; while the base is strong enough, it is your one and only chance.
- Barbarian Lord
- Hero: Fugrim Fireaxe
- Features: Strong units with good combat stats
- Barbarian Mystics
- Hero: The Zoomy Man, the Barbarian Vizier
- Features: Powerful spells, teleportation with Agents, and a cryptic ultimate
- NOTE: You cannot take Control Points; but you can take off a Warlord's control from it; Victory conditions also include to make all Control Points neutral
Control Points
- Warlords can capture Control points by simply standing near them for a few seconds provided there are no enemies nearby
- Control Points are invulnerable buildings that can train units (unit type depends on each), and also heal nearby wounded enemies.
- Warlords can get bonus income per captured Control Point
Each Control Point also has some lore tidbits
- Income = Base Income + Control Point Income - Unit Upkeep - Corruption
- Buying certain units will increase Upkeep until the unit dies
- Barbarians can get permanent bonus income per turn, while it is small - it will continue to ramp up as time goes by
- Corruption will appear and will grow larger the more gold you currently have
- That means you can only have up to a certain amount of units per income turn
- You will need to manage your upkeep and corruption at the same time
- Defenders will have half corruption rate
- The Regional Defenders starts as Neutral to the Warlords (cannot heal or be healed, and buff or receive buffs). The victorious Warlord will automatically be Allied to the Regional Defenders (if they are still standing)
- Warlords can request to be Allied with the Regional Defenders early on (for certain conditions like helping the Defenders against the Barbarians)
- The Defenders can also declare a Warlord to be an enemy (on certain cases if a Warlord would be griefing against the Defenders)
- Just simply close the Defenders and Barbarians slots !
MEDIA:
Estimated Progress so far:
- Terraining: 90%
- Designing and Polishing: 80%
- Units: 10%
- Triggers: 0%
Some additional Notes:
Captain Griffen said:Warlords is a Layers 0f Destiny production, made by Captain Griffen, one of the founding members of the L0D clan. The map uses ideas from previous map, and in essence is a cut down and speeded up version of a map called Royal Empires, which unfortunately never reached fruition.
Credits:
- Original Map:
- Captain Griffen (original map author and terrainer)
- Rao Dao Zao (original map terrainer)
- Anitarf (assistance)
- Models:
- CSW Team*:
- Alchemy Rack
- Armor Rack Silverhand
- Weapon Rack Silverhand
- Banner Silverhand
- Torture Cage
- War Tent Reforged
- Runestones
- Monk/Priest
- Darious and Deme3s:
- Vulfar:
- Shadow44:
- Sapprine:
- Mr Ogre Man:
- Zorrot:
- CSW Team*:
- Triggers:
- Terraining Assistance:
- Sapprine
- illbean
- Mr Goblin
- Tamplier
- Other Assistance:
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