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what do you mean "only a part underground"? like you will go to a cave to enter the underground map and then switch to that underground area?
hmm. you can use the Camera - Set Camera Bound to limit the region played by a player to a part of the map. then you can switch between your overworld and underground regions.
Well add the Underground Dome as the model for the "roof" and change your cammera settings, especially Camera - Set (Owner of (Triggering unit))'s Angle of Attack to 342.28. (This is the Camera - Set Camera Field (timed) action).
2. You cant have a roof. If you had a roof, you couldnt see anything at all because its an overview camera. If you had a roof but highup, it would seem like the sky.
You can also import a custom sky art into your map with cave rocks instead of blue sky. Only problem is it would look like the cave you are in is absolutely ginormous. I would just use a barrens/dungeon style terrain type and arrange the terrain so it appears to be a cave and you could only assume there would be a roof. You don't actually need to see the roof to believe that one is there.
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