- Joined
- Aug 18, 2022
- Messages
- 757
I also wanted to pointing out in Chapter 2 when you destroy the first outpost, during cinematic three collector appear: two of them are building something (A hut and Barracks), but the third one does nothing. During cinematic the building what I mention are ready. Homever, the third collector are just standing in the background and doing nothing. No Great Hall was build in the end of the cinematic. The map was some sort of a challenge with the current state, and there is no info or hints how to solve the puzzle for the Ancient Tablet. (Just the quest is visible, no hints no anything.)
Tauren Warrior update mention's tauren Brave, so when the training time is over: you have a Tauren Brave, but in the Barracks it's named Tauren Warrior.
Sandfury map, Trolls: Conjourer ability "Parasite" mentions "minion minion". It's watery minion.
Chapter 5:
In the Start, two shredders are already in the base. But they are not upgradeable: they are probably the ones that you can buy from a Goblin Laboratory normally.
Chapter 5, Dire Maul:
"We need two keys to open the doors" (Or something)
The player not need any keys, they need to activate two switches.
Update: CET+1 17:50
Chapter 6
Wyvern has piercing attack and attack's like a Wind Rider, but there is no Rider on the Wyvern, plus it's description of the unit is the Wind Rider. Every other race than orc spellcasters are not have any upgrade to have more spells, etc. Only Orc Spellcasters are upgradeable.Tauren Seers are not even useable in this chapter: they can't be upgraded, and their only ability (Entangling Roots) are inactive. After Reaching the Gate, Tauren Seers are now useable. Tauren Armory and Troll Vodoo Lounge selling orb's(Fire and Poison Orb), but the Orc Vodoo Lounge is not selling any type of Orb.
Not chapter specific, but Tauren Spirit walkers are coming out from training in Ethereal form. Tauren Seer is named in the Wisdom Lodge as Druid.
Update CET+1 19:35
After the difficulty is choosen, the map does not restart, and the difficulty is not changed when I restart the map.
Hydralisk on the map was present, but how Am I suppose to trasport that creature to the mainland, to use it for the upcoming battle is still a question unanswered.
Tauren Warrior update mention's tauren Brave, so when the training time is over: you have a Tauren Brave, but in the Barracks it's named Tauren Warrior.
Sandfury map, Trolls: Conjourer ability "Parasite" mentions "minion minion". It's watery minion.
Chapter 5:
In the Start, two shredders are already in the base. But they are not upgradeable: they are probably the ones that you can buy from a Goblin Laboratory normally.
Chapter 5, Dire Maul:
"We need two keys to open the doors" (Or something)
The player not need any keys, they need to activate two switches.
Update: CET+1 17:50
Chapter 6
Wyvern has piercing attack and attack's like a Wind Rider, but there is no Rider on the Wyvern, plus it's description of the unit is the Wind Rider. Every other race than orc spellcasters are not have any upgrade to have more spells, etc. Only Orc Spellcasters are upgradeable.
Not chapter specific, but Tauren Spirit walkers are coming out from training in Ethereal form. Tauren Seer is named in the Wisdom Lodge as Druid.
Update CET+1 19:35
After the difficulty is choosen, the map does not restart, and the difficulty is not changed when I restart the map.
About your Fury of Sands named video from this playlist is not right. I playing this map and there is no tauren yet, just Trolls. Voljin is on the leadership.I begin to play and find all the hidden items on my channel
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