Project Spotlight - Exodus: The Violet Gate 3.0

Archian

Site Director
Level 66
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Jan 1, 2006
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Macielos and Nyctaeus present a big content patch for their Warcraft 3 campaign: Exodus

"After months of brainstorming, terraining, triggering, scripting and testing we have a pleasure to give you the final content patch for Exodus: The Violet Gate, our classic RTS campaign with diverse gameplay and enhanced visuals." - @Macielos

Relive (or experience for the first time) the story of Alliance Remnants and their desperate fight among the ashes of Lordaeron against the dreadful Undead Scourge, this time with full AI voice-over of all cutscenes and dialogs, revamped main character model textures and plenty of graphical upgrades.

Delve into struggles and intrigues of Syndicate warlords in a completely new Alteraci Chapter: 'Into the Snake Pit', with revamped playable techtree of Alteraci Syndicate.

Return to the twelve original chapters with new units to command, a much more diverse palette of Undead, Forsaken, Ogres and other hostiles to deal with, new scripted AIs and more.

Play on either 1.31 or Reforged - while 1.31 should still be your primary choice for our campaign, the team behind Exodus 3.0 did their best to patch various bugs and inconveniences on Reforged (e.g. broken portraits or incorrect music) while still keeping the campaign 1.31-based.

See the full change list and download the latest version of the campaign here.
  • All dialogs and cutscenes now have full AI voice-over
  • New Alteraci Chapter: 'Into the Snake Pit', with new subplot of intrigue and betrayal, new unique characters and a revamped playable Syndicate techtree
  • New script-based AIs for majority of enemy computer players
  • Adapted to Reforged while still 1.31-based
  • Upgraded models for main heroes courtesy of Moy
  • Lots of models replaced with re-classic versions
  • New units and unique faction mechanics for Lordaeron Rangers
  • New units for Crushridge Ogres, the Forsaken and the Scourge

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Macielos

Hosted Project: W3E
Level 23
Joined
Jul 9, 2010
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395
I pressed download without reading how large the file is :vw_sad:
Well, there is a shitload of voicelines and new music ;).

btw what sort of pain can I expect trying to play this in 2.0.1 standard def?
Only a minor one, I hope. Known issues on Reforged from the release post:
  • Loading screens are displayed in incorrect resolution and there's a Reforged faction icon in the wrong place
  • "Play music with offset" e.g. in Chapter Two cutscenes plays it from the start
  • Some non-playable/rare units were left with broken portraits. It was not worth the effort to recreate all of them. But all playable ones are fixed
  • Some replaced tiles are displayed incorrectly
Someone also reported a crash in Alteraci Chapter on Reforged, but I haven't verified it yet. Nyctaeus finished the first five maps on Reforged, I checked the beginnings of every mission. All in all, should be playable.
 
Level 12
Joined
Jan 3, 2022
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Awesome news!
I saw some new screenshots in your Gallery thread, and what can I say... Everything looks just great! Exodus was my favorite campaign in terms of visuals before - I was always captivated by the landscape elaboration and the variety of models, but now, I'm sure you've managed to make the beautiful even more beautiful :peasant-smile:
I immediately noticed the new model of Inaylia from the attached screenshot here – it looks wonderful! I'll definitely be happy to play the 3.0 version!

Awesome work, thank you, colleagues! :peasant-thumbs-up:
 
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