- Joined
- Feb 2, 2009
- Messages
- 217
An interesting idea for campaign and while the overarching narrative is not exactly original its still an honest take on a campaign arc and looks like a good first foray into campaign design!
So from what I have seen in editor and from what I have played of the campaign, I would say that this still needs a ton of work to be viable. I would recommend familiarizing yourself with using Events in gui so as to prompt more original gameplay, check out this cool old thread by Archian! It will give you an overview of different trigger editor components. If you get stumped part way through making a trigger, just post a thread in the Triggers and Scripts Help Zone and someone may give you some pointers!
Another thing that would likely help a lot is familiarizing yourself with the Campaign Editor. I notice that throughout the campaign custom data is defined for each map, but did you know that these maps can share object data from the Campaign Editor??! That means that you only have to make a custom unit ONCE! Thats 12x less work! Check out this overview to learn more!
Above all else be proud that you made a whole campaign, I would advise you stick with this and use each mission as a milestone for your personal development as a map editor. Experiment in each one as you learn and this could become something special.
Best of luck!
So from what I have seen in editor and from what I have played of the campaign, I would say that this still needs a ton of work to be viable. I would recommend familiarizing yourself with using Events in gui so as to prompt more original gameplay, check out this cool old thread by Archian! It will give you an overview of different trigger editor components. If you get stumped part way through making a trigger, just post a thread in the Triggers and Scripts Help Zone and someone may give you some pointers!
Another thing that would likely help a lot is familiarizing yourself with the Campaign Editor. I notice that throughout the campaign custom data is defined for each map, but did you know that these maps can share object data from the Campaign Editor??! That means that you only have to make a custom unit ONCE! Thats 12x less work! Check out this overview to learn more!
Above all else be proud that you made a whole campaign, I would advise you stick with this and use each mission as a milestone for your personal development as a map editor. Experiment in each one as you learn and this could become something special.
Best of luck!
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