Mount an unit onto a tower to turn it into TOWER GUARD! ?
Hi,
A short discription of my question is that how I put an unit onto a tower I have just built. For e.g scout tower, Object editor gives it an ability to mount an unit, and another inactive ability. When the tower get an unit mounted on it, it activate the inactive one.
1. How could I place an unit onto the tower I has just built? Assume that in game I place an ranged-attack unit, the scout tower is likely to a range-attack tower thanks to the range-attack of the unit. Its attack's missile & range change upon an unit the tower is holding, in other words, whenever I change an unit to another one.
2. How does GUI triggers recognize there is an unit on the tower to let the skill active for an use of preventing an attack, (for e.g. a skill would be thunder clap, war stomp,..they are used by user once he is under attack, they costs mana per use, need time to recover mana for next use.)
I am trying to make everything with Load (ability) to mount an unit onto a tower, but I still don't get it.
I am working on the project of making a Warcraft 1.23 map like the game BATTLE REALMS (Liquid Entertainment), Could anyone please help me out of those questions.
If anyone of you has played Battle Realms so you can easily understand my points.
Thanks and regards,
Hi,
A short discription of my question is that how I put an unit onto a tower I have just built. For e.g scout tower, Object editor gives it an ability to mount an unit, and another inactive ability. When the tower get an unit mounted on it, it activate the inactive one.
1. How could I place an unit onto the tower I has just built? Assume that in game I place an ranged-attack unit, the scout tower is likely to a range-attack tower thanks to the range-attack of the unit. Its attack's missile & range change upon an unit the tower is holding, in other words, whenever I change an unit to another one.
2. How does GUI triggers recognize there is an unit on the tower to let the skill active for an use of preventing an attack, (for e.g. a skill would be thunder clap, war stomp,..they are used by user once he is under attack, they costs mana per use, need time to recover mana for next use.)
I am trying to make everything with Load (ability) to mount an unit onto a tower, but I still don't get it.
I am working on the project of making a Warcraft 1.23 map like the game BATTLE REALMS (Liquid Entertainment), Could anyone please help me out of those questions.
If anyone of you has played Battle Realms so you can easily understand my points.
Thanks and regards,
Last edited: