Hero Changes:
Hero class system is more refined, there are now just 6 classes, but all are available all the way through the game, and all class changes are done using a dialog accessed at the Inn.
- Warrior (Melee Tank):
- Shield Bash (AoE CC)
- Horn Blast (AoE Buff)
- Ensnare (ST CC)
- Heroic Call (Summon)
- Rogue (Melee DPS): New model by Tranquil
- Sneak Attack (Invisibility+Damage)
- Poison Daggers (Damage Boost)
- Fan of Knives (AoE Damage)
- ‘Special Medicine’ (Speed Boost)
- Mage (Ranged DPS):
- Burning Hands (AoE Damage)
- Grease (ST Debuff)
- Blink (Teleport)
- Flame Strike (AoE Damage)
- Ranger (Ranged DPS): Model by Ujimasa Hojo, Icon by Zephyrius2412
- Cold Arrows (Damage Boost and Slow)
- Hunters Mark (ST Debuff) - spell effect model by JesusHipster
- Set Trap (Melee Ward)
- Tranquilize (ST Prolonged Stun)
- Druid (Ranged Support):
- Entangle (ST CC)
- Healing Wave (Chain Heal)
- Force of Nature (Summon)
- Tranquility (AoE Heal)
- Paladin (Melee Support/Tank):
- Holy Light (ST Heal/Damage Undead)
- Divine Shield (Mana Shield)
- Devotion Aura (AoE Buff)
- Resurrection (Reincarnation)
Other Changes:
- Item Drops and Crafting System Overhauled:
- Tier 1 stat increasing items purchased from Blacksmith
- Tier 2 stat increasing items dropped by enemies
- Tiers 3-4 crafted by combining earlier tiers for a fee
- Many new Item models by IrokeZ and Matarael
- ‘CrystalShard’ model by clotaire
- Acorn model by D.O.G
- Trade Goods System Overhauled:
- Metalwork and Leatherwork removed.
- Wheat now harvested like Lumber by Peasants and deposited in Granary.
- Spend wheat to train Caravans.
- Houses no longer spawn randomly or generate income, instead they can be placed by the kingdom and work more like in standard Melee maps.
- Orc Raiders replaced with Demon Invasion
- More streamlined wave survival
- Kingdom begins at tier 2
- Rival Kingdoms Quest deactivated until more functional.
- Interactive Tutorial removed, to be replaced with a Cinematic Tutorial.
- Hogger and Timmy SideQuests merged, new Hogger model by Stefan.k
- New Corrupted Grove Sidequest.
- New Cult of the Damned Sidequest – allows one Hero to turn Evil.
- Scrolls and Greater potions now purchased from the Marketplace.
- Recall ability removed; Hearthstone now purchased from the Inn for only 10 gold.
- Price of towers reduced to 300.
- Sewers will only appear when the Town Hall is upgraded and are able to spawn raids of variable sizes. New model by Em!
- Guilds and Altars all removed – made redundant by other changes.
- Player owned House system removed.
- Corner bosses removed, will be re-implemented later with Legendary loot.
Known Issues:
- Sometimes you won’t be able to place a building, a ‘reset peasant’ button has been added that should fix this by instantly replacing the peasant.
- Occasionally items do not stack, drop them and pick them back up to possibly fix.
- The Steward charges into combat, not sure how to fix this.
- The Steward’s Tax Collection animation does not play when collecting Tax.
- Troll Creeps do not raid when they should.
- Ensnare’s duration is less than it should be.