- Joined
- Jun 16, 2008
- Messages
- 327
Good day, fellow mappers of The Hive,
Lately, I've been very active with mapping and am currently working on an ORPG, but this is not what I'm going to focus on. You see, I am a novice to JASS and have been reading through and practicing the tutorials found on the site (I have to admit; they're great
) I've also downloaded a few spell packs to check them out. Then, whenever I try to run the map...disaster strikes, every time.
Ironically, an eerie sense of paronoia comes to me whenever I try to run my map using a few JASS triggers. Wanna know why? Because EVERY time a very minor error in the syntax checker pops up, the map goes to the Warcraft 3 TFT main menu instead of running the map in-game, and yet NO-ONE else seems to have this problem. Of course, the fact that a syntax error is up may make one think I'm stupid, but there is a catch: The JASS systems everyone says works fine does the exact same problem to me every time (reverting to the Warcraft 3 main menu). If it helps, I'm using the Newgen Editor v1.5c.
Some simple, syntax-perfect triggers, such as the host-detection system, work fine on my map, yet all the others that others say are just as good and problem-free always "crash" my game (go to the main menu) because there's always one or more problems with the syntax.
For example, I was busy with this JASS damage detection tutorial, and whenever I tried to run the map it went to the main menu instead, and yet no-one else mentioned a problem with regards to this tutorial (I made sure I copied the JASS script perfectly). Quite frustrating. Can someone please help me with this dilemma?
P.S: I've also tried one of DrSuperGood's spell packs, and the first time I ran it it worked fine! Then, when I opened it up in the Newgen Editor again and tried to play it, it went to the Wacraft III main menu, and I didn't edit his JASS coding. Reinventing the Craft is also disabled in my editor.
+rep to any who provide answers
Lately, I've been very active with mapping and am currently working on an ORPG, but this is not what I'm going to focus on. You see, I am a novice to JASS and have been reading through and practicing the tutorials found on the site (I have to admit; they're great

Ironically, an eerie sense of paronoia comes to me whenever I try to run my map using a few JASS triggers. Wanna know why? Because EVERY time a very minor error in the syntax checker pops up, the map goes to the Warcraft 3 TFT main menu instead of running the map in-game, and yet NO-ONE else seems to have this problem. Of course, the fact that a syntax error is up may make one think I'm stupid, but there is a catch: The JASS systems everyone says works fine does the exact same problem to me every time (reverting to the Warcraft 3 main menu). If it helps, I'm using the Newgen Editor v1.5c.
Some simple, syntax-perfect triggers, such as the host-detection system, work fine on my map, yet all the others that others say are just as good and problem-free always "crash" my game (go to the main menu) because there's always one or more problems with the syntax.
For example, I was busy with this JASS damage detection tutorial, and whenever I tried to run the map it went to the main menu instead, and yet no-one else mentioned a problem with regards to this tutorial (I made sure I copied the JASS script perfectly). Quite frustrating. Can someone please help me with this dilemma?
P.S: I've also tried one of DrSuperGood's spell packs, and the first time I ran it it worked fine! Then, when I opened it up in the Newgen Editor again and tried to play it, it went to the Wacraft III main menu, and I didn't edit his JASS coding. Reinventing the Craft is also disabled in my editor.
+rep to any who provide answers