- Somewhat nice controls but not hiding the lower UI is really annoying. At least make an option to see stuff from a bigger distance since everything is like in the camera.
- However, using right click instead of another key on the left of the keyboard, ruins a proper chance, without stopping, to use other keys for abilities and such.
- Somehow I managed to make the dragon fly upside down... probably went too far up or something. Actually, it's because I tilted too much up. Can be fixed by doing that again but it's pretty annoying.
- Would be nice for the axis not to be inverted. Up keys leads the dragon to face downard and the down key up.
Shoulda waited a bit longer, but I won't hold it against ya. Almost finished the update, too, wuz just taking a break.
I agree the lower UI is annoying, but also it's useful and faster than a custom one atm, so of all these things, this is the least likely to be changed immediately, at least I have no plans for it atm. I find hokey "I modded this" Warcraft amusing.
There's actually only so many options in the Warcraft editor for controls, so I've made the best choices I could. If you use letterbox mode, for example, it locks out a lot of controls.
The zoom has been altered (plus an option) in the update, partly because of that, and also there's an inbuilt Warcraft rendering issue to fix, and it helps.
Yep, I fixed the weird upside-down issue for the patch too. Roll value.
Key inversion is normal to me, but I'll put in an option for it.
- The dragon mother suddenly froze and disappeared after talking about bringing milk.

Nothing else happens afterwards. There's no land to do stuff on. It's just empty space.
Yes.
I can't approve this in this state. As I mentioned, this is more of a system than playable map.
That's fine, there's no need for you to be inconsistent for me especially and indulge my sense of humour. So we'll just come back to this after I've rolled out the update. It won't be the final update, but it'll have the gameplay and such you asked for.