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Hello, guys is it possible to make a trigger where the cheatcode Greedisgood no longer adds lumber? It add gold but the amount of lumber stays the same.
Thank you.
You can use keysersoze for only adding gold.
There are ways to detect when certain cheats are used and you could possibly use this to revert lumber after the cheat has been used.
You can use keysersoze for only adding gold.
There are ways to detect when certain cheats are used and you could possibly use this to revert lumber after the cheat has been used.
keysersoze is a cheat code just like greedisgood, but it only adds gold.
I don't have any experience with detecting cheats and I am not sure if this one can be detected. I wouldn't worry about it though, because if people want to cheat, let them cheat. It only ruins their fun.
I changed the lumber indicator to a kill counter (in an RPG map i don't need lumber), then i thought what if the player goes greedisgood it'll mess the kill counter.
The solution is to use the lumber as a display and not to store the number of kills. The actual kills are stored in an integer, the kill counter, where greedisgood cannot affect them. Every time the kill counter is incremented you set the player lumber to the kill counter value, undoing any changes greedisgood made. If a save/load code is used then you store the kill counter and not lumber.
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