Dark Templars

This bundle is marked as pending. It has not been reviewed by a staff member yet.
Big thanks to the original authors!
Weapon: Soul harvester scythe by Blood Raven;
Base model: Flaming raven by UgoUgo (contacted via Instagram).
HQ body: Emerald Ranger by @Jab1z

Guardians of shadow covenant the dark templars value the secrecy. If one sees their face they will never be able to see the first light of next day.


UPDATE October 7th 2024
-Added icon by MangakaDark
UPDATE 23rd April 2025

-Remastered version of model and portrait

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Contents

Unmasked B (Model)

Unmasked A (Model)

Undead new (Model)

Portrait Undead (Model)

Female Dark Templar V2 (Model)

Portrait Alive fix (Model)

Dark Templar Male OLD (Model)

Female Dark Templar OLD (Model)

Reviews
Em!
Em!
Shared Issues. -Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker. -The footprint for the right foot has the same pivot points and visibility as the left, appearing on top of one another. -Site rules...

Em!

Em!

Model Reviewer
Level 30
Joined
Jan 9, 2004
Messages
789
Shared Issues.
-Fix sanity issues. You can test your model without uploading it in the Utility tab, Model Checker.
-The footprint for the right foot has the same pivot points and visibility as the left, appearing on top of one another.
-Site rules demand a collision sphere.
-Missing in-game screenshot
-Noticeable shading issues in-game, untick unshaded on relevant materials such as the facemask.
-The health bar appears way overhead. Fix extensions.
-Object node, blood Large has a Z over 50. Blood floats over the body in-game.

Dark Templar Male
-Noticeable clipping issues during death animation centered around the left and right arm/weapon.
-Stand Channel animation unnaturally drags the model back to the center when it transitions toward the end of the animation.
-The portrait backdrop needs to be centered with the head.

Dark Templar Female
-Noticeable clipping issues during Death, Spell Throw, Stand 2, 3, and Stand-Ready animation centered around the weapon. The large weapon tends to clip into the ground.
-The right arm clips into the right leg when Stand 2 is transitioning towards the end of the animation.
-The right arm clips into the right leg near the beginning of the Stand 2 animation.
-Blood spurts away from the model and appears from the ground during Death animation.
-Portrait is not centered on the head.
 
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