use dummy unit that casts an ability based on Wand of Illusion Item Ability...
Then how do you order the dummy unit to use an item ability? (they have no orderstring whatsoever)use dummy unit that casts an ability based on Wand of Illusion Item Ability...
Then how do you order the dummy unit to use an item ability? (they have no orderstring whatsoever)
I would say they have a library that creates an illusion of the requested unit and then returns that unit.
That would allow them to manipulate the illusions in any way![]()
Then how do you order the dummy unit to use an item ability? (they have no orderstring whatsoever)
So.. How do I do this?
you can edit it to be a unit ability and it will have an orderstring...
.....
then just move the created illusion into the position of target unit... you must use a unit enters region event for this I think.
nah... it still won't have any orderstring, you have to use orderid...
there is no need to use that event, you could just add another trigger with event:
A unit spawns a summoned unit or what (a bit forget)
and check if the unit is illusion, the unittype, and if its the dummy that spawn it.
after that move the summoned unit to targeted unit position.
This whole thing need JNGP for MUI etc..
That isn't a trivial problem you got there, my friend. I guess only JASS would solve it.
nah... I think that using Triggering Unit would had the trouble defining who summon, and who is summoned. it would be better to use Summoned Unit...This trigger will check and correctly display the name of a summoned Illusion. Will work for the Item Illusions ability and Mirror Image.
IllusionCheck
Events
Unit - A unit Spawns a summoned unit
Conditions
((Summoned unit) is an illusion) Equal to True
Actions
Game - Display to (All players) the text: (Name of (Triggering unit))
Could you please provide me an example when Triggering unit would fail to refer to the Summoned unit with this trigger?nah... I think that using Triggering Unit would had the trouble defining who summon, and who is summoned. it would be better to use Summoned Unit...
there are few trouble with the trigger watermelon suggested. for example what will happen when there are other ability that creates illusion? (just imagine it).