Colossatron Set

This bundle is marked as awaiting update. A staff member has requested changes to it before it can be approved.
[As suggested from one of our model reviewers, combining it to one is a great idea. Although it turned out differently from what I planned, it is still worth it. Merging the versions from Massive World Threat and Cosmic Crisis but a shorter serpent kaiju. And as usual, made two versions (red colored and team colored):^]

Colossatron is a giant armored creature orbiting Earth and will soon create chaos and destruction, as according to the game Colossatron from Halfbrick Studios. I manually created it from triangles to separate geosets and completed it as a model. Making the geoset took me much time. I used a lot of tools to finalize it ( Magos Model Editor(effects), Mdlvis(model), Retera Model Studio (for fixing colossatron's broken face XD and polishes)).

Power cores are used in order to maintain Colossatron's energy. Each color has unique set of weapons. Although here we can just change team colors , lets just stick to the color red base. This model seems to be difficult to be used in regular melee map and needs to make a trigger for it. Making a Colossatron set that has head, tail, and body segments might be difficult since Colossatron can have indefinite numbers of body segments and can have any color for each segment (People that knows the game will surely gets what I'm saying :^). I made 2 type (armored, non-armored) and each type has 2 varieties (red color, team colored). So in short, I made 4 power cores in total.


Changelog 1.0:
-Integrated all parts and the set to a single bundle.
-Added a missile launcher turret.
-Added an additional tractor beam, sniper canon, proximity repair, minigun, and rail gun for the separate power cores of your choice (can be used as wards XD).

Changelog 1.1:
-Fixed hero glow on death and dissipate animation.
-Changed animation name from Attack to Attack One
-Fixed head rotation from Attack One Animation (Won't be scooping on the ground anymore XD).
-Changed animation name from Spell Throw to Attack Two
-Fixed missile launcher's turret head rotation to make it appropriate as an Attack Two animation.
-Added unit version of Colossatron Set (removed hero glow, removed dissipate animation, and added decay animation).
Contents

Colossatron Set (Model)

Colossatron Set (Team Colored) (Model)

Colossatron Set (Unit Version) (Model)

Colossatron Base (Model)

Colossatron Base (Team Colored) (Model)

Colossatron Power Core (Model)

Colossatron Power Core (Team Colored) (Model)

Colossatron Armored Power Core (Model)

Colossatron Armored Power Core (Team Colored) (Model)

Colossatron Power Core's Missile Launcher (Model)

Colossatron Power Core's Tractor Beam (Model)

Colossatron Power Core's Sniper Canon (Model)

Colossatron Power Core's Proximity Repair (Model)

Colossatron Power Core's Minigun (Model)

Colossatron Power Core's Rail Gun (Model)

Reviews
ILH
ILH
Please add sphere collision shapes to the Hero base model (and the TC variant).

ILH

ILH

Model Reviewer
Level 34
Joined
May 8, 2012
Messages
1,579
As suggested from one of our model reviewers
I'm sorry, but what I meant is not combining two models into one model, but combining the separate bundle into one bundle, containing both of the models. But still, this is a great addition nevertheless. Please integrate the other two models into this bundle, and then remove the said bundles.

 
Level 19
Joined
Aug 8, 2016
Messages
44
I'm sorry, but what I meant is not combining two models into one model, but combining the separate bundle into one bundle, containing both of the models. But still, this is a great addition nevertheless. Please integrate the other two models into this bundle, and then remove the said bundles.

Ah I see. Perhaps my enthusiasm has lead me to a bit misunderstanding XD. I'm much a fan of mech and stuff so sharing my creations really makes me happy. It does makes things easier if I bring all related models together. :^
 
Level 6
Joined
Sep 15, 2020
Messages
67
Could be useful for my Gnomish faction in my campaign as a boss you'll have to chase down throughout the mission, a sabotaged set of elemental Magitek weapons designed to fight against an invasion. The Main Prototype can also use a Storm/Earth/Fire prototype ability to break into individual segments and continue fighting when at low health. Different coloured lesser versions are infused with different elemental affinities, and thus use different spells, the Fire one causes widespread AOE destruction, the Lightning one does extreme single-target damage, etc.
 
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