- Joined
- Apr 24, 2012
- Messages
- 9,801
(18 ratings)
Merry Christmas from Daemonic Sword! For non-Reforged users, please refer to the first post. CHANGELOG 15.12.21 - Uploaded 23.04.25 - Fixed the in-game issue from the dumpster fire known as Patch 2.0.0 by making the old HD tree texture a mandatory import |
NOTES Give credits if you use my resources in your map. You may repost my models or incorporate them in your 3D creations, as long as you observe proper attribution by crediting me and linking to this bundle. |
FREQUENT ISSUES Magos' Model Editor If a.) the model/s present an error regarding a ribbon emitter upon opening, or b.) the models go blank in-game after editing them in Magos', use MdlxConv to convert the uncorrupted file to mdl, edit the model as you wish, and then convert back to mdx before importing. In-Game If models with omnilights light up the whole map after conversion, make sure you're using version 1.04 of MdlxConv. |
Hey! only my daddy can call me a girl!!!!For my pre-1.32 girls.
Thanks, it's working now.Merry Christmas Everyone. Yah Vinz is a Special Effect Demi-God or something.
GrandMaitre,
I would probably guess you still have to Set Model Variations to 1.
I download the classic version, but I can't see it in game, only in the editor@GrandMaitre it does require Reforged. Those without it can download the archive in the first post, as that includes the HD textures.![]()
Have you set Lightweight Model to False?I download the classic version, but I can't see it in game, only in the editor
I just did and it worked hahaha I logged in to comment this fix but you were quicker. Thank you!Have you set Lightweight Model to False?
I'm glad it's resolved.For my pre-1.32 girls.Simply import everything, and it's ready to use! No need to configure any paths.