Finally you translated it!! I've been waiting for this map to be on English Version. You have a lot of good maps that's on French Language like Pagaille au Village and Grand Theft Auto Paris. Are you gonna translate them somewhere in the future too?
(6 ratings)
Resources in Use by Black Forest 1.00 | HIVEA credits list is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated.
1. Why not have information written in the log instead of having to write a chat command to find out about the map?
2. The thread description is kind of lacking. The game info should be here if not in the Q-log as well.
3. You lose track of the CTRL+number for the hero when switching between weapons.
4. ESC brings out a menu. It's annoying when you want to cancel actions using escape.
5. Not sure "arbre" is in English. Neither is Survivant.
6. Not sure if those remarks for beginners are actually useful or even funny.
7. Conseil (adviser) says something in French after -restart.
8. Weird for merchants to be in the way of the monsters. Hide them during the night? Nights aren't really dark at all...
9. Armure en Bois with everything there in French
10. The field is a bit annoying to look at since it's a doodad and terrain tile on repeat.
11. There are some Footmen in the right upper corner of the map...
12. Some items on the merchants have no icon, they're black/void. It's their DISBTNs. You could use these programs and make some for them if you don't have any to import:
Button Manager v1.8.2
BLP Lab v0.5.0
13. After the night ends: something the survivor says in French. Then something and Chapitre 2 written in yellow. Same for every round I guess.
14. The merchants disappeared after the first night and were not seen the next day. Oh, they appeared almost near half the day.
15. The Survivor's soundset is in French.
16. Credits for sounds and other things than Models?
17. Why the big screenshot at the start of the description when there's a specific rubric for that?
18. Towers can be destroyed through the walls by the melee attackers...
good map just need to fix some glitches and fix the fps drop some way. i gonna rate in next updates, keep up!![]()
Thanks. Can you be more specific about the glitches ? I would like to fix these.
About the fps drops, do they only happen when the mobs arrived ?
On 1.0 it was fine it just ended on wave 20 but on 1.01 it passed the wave 20 and had a wave 21 and never end it stuck thereYes the save and load system was broken. It will be fixed in the 1.02. It's weird you managed to go to the wave 21 since the game considered it is done by the wave 20. I need to check
Now on 1.02 the save character keep saying allow local file and i already didYes, I saw that. With the new 1.02 it is fixed. Thanks for noticing it
@purparisien I host a lot of your Black Forest Map and your NEWEST UPDATE "Black Forest v 1.09" Has a few bugs.
Bugs are as followed:
-Cannot REVIVE other PLAYERS when using medkits it would say "UNABLE TO TARGET this UNIT"
-When BUYING NEW EXPLOITATION for example Buying GRInder for SAW : Player cannot drop other Equipment (saw) It stays within the inventory. This also applies to picking up other peoples equipment for USE.
-Armor is ALWAYS DROPPED whenever changing to different EQUIPMENT
-After DAY 2-3 or NIGHTS, PLAYERS can still BUILD MORE SOLAR PANELS and WOODCUTTERS exceeding the limit of 5
Just letting you know![]()
The release of the 1.09 was a bit chaotic. I've done a quick update to improve everything.
-Revive works properly
-The armor drops is fixed
-the solar panel bug is fixed