AOA - Arena of Annihilation

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.

UPDATED

Arena of Annihilation

Land of Obleviant

War is Inevitable, for the Crafters of It

Finaly has the day arrived for the two spliding parts to settle their disputes once and for all.
And thereby making their full claim on these lands. With both camps settled down and made ready for war,
the Orcs and Humans have nothing left, that prevent them from meeting each other on the fields of Obleviant.

Time is tingling - Swords Sharp - Shields ready - and the smell of fear and courageous are dripping from the fog.


275964-545ad305b5aed3fe90f06eb4c1ba8dae.png


Game mode:

  • MOAB, AoS/Aeon
  • 5 vs 5 Players
  • Suitable for Hide & Seek or Catch
  • All Mid
  • Capture the Flag

Map Details:
  • Scale - Large
  • 3 Lanes
  • 4 Jungles
  • 2 Rivers with each own Dragon Pitch

Game Information:
  • The map is inspired by League of Legends combined with the childhood joy of playing Warcraft III.
  • Enjoy the game!

Have Fun

Explore 58 modified Heroes with each unique abilities.
Earn Gold to buy cool items, that will strenghten your hero to achieve victory.
Join up with allies to face off your opponent on the trumblering ground of destiny.

- What are you waiting for?


Created by Josva D-H
Contents

AOA - Arena of Annihilation (Map)

Reviews
deepstrasz
Please do not spam map tags. Use the most fitting ones. Some heroes have the same description and not even theirs (Warden for example) and some have their tooltip/description missing. Many abilities have description issues as well...

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,172
Please do not spam map tags. Use the most fitting ones.

Some heroes have the same description and not even theirs (Warden for example) and some have their tooltip/description missing.
Many abilities have description issues as well.

Seems like an unpolished and incomplete map for now. Overall, core gameplay mechanics and stuff.

Simple.


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Description Guide - Maps
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Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


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If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 4
Joined
Jul 24, 2015
Messages
30
From v.0.08 I playtest in single player briefly, the "time for killing" keep playing on repeat on Orc(bottom) side.
The tooltip on hero select and their abilities doesn't seem to match, so with hero's hotkeys. It's good that they're tied to QWER format though

The cinematic is nice, not sure if player can skip it but would be nice if there's an option. Terrain is also nice.
Looking forward to see a more refined version of this one. Wishing all the best to the creator!
 
Level 5
Joined
Feb 6, 2024
Messages
12
Improved:
The map 'WAR3 AOA - Arena of Annihilation', has been updated with the following.
  • All heroes and units has been carefully studied and balanced according to the overall map performance.
  • Tooltips and abilities description has been correctly added and edited, along with two new heroes: Bastian and The Lich King
  • All heroes has been given 'Passive', some heroes share the same passives across the two teams. (You find each heroes passive under Tooltip description, holding the cursor over the hero in the Tarvern.)
  • Huge changes in the map terrain, mostly around the middle.
  • Added 2 new lanes with minion-waves and defending towers.
  • Added movement speed boost for heroes on specific areas on the map, to make it more smooth and elegant running around.
  • Items have been reworked and some erased.
  • Added 1 new Quest: Flag
  • Technical adjustments, regarding the overall game play.

Hope you enjoy, best regards
JesusLovesYou
 
Level 4
Joined
Jul 24, 2015
Messages
30
Looking good, here are some more things to suggest.
  • Skill's name in a tooltip suggest a wrong hotkey, you might wanna add a correct one using a highlight or just add a Q/W/E/R behind them
  • Optional: allow skipping cutscene, maybe when the player pressing ESC key(Events - skips a cinematic sequence)
  • Proper hotkey for putting a ward
 
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