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- Feb 2, 2006
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I have set the registry entry "Allow local files" to 1 and moved my files to "F:\Warcraft III\x86_64" but it does not seem to work. Has it been disabled in Reforged?
I assumed he's doing this to use a custom MiscData file.I don't understand what you're trying to add. He never mentioned anything about MiscData.txt !?
Well, this thread seems to be old, but I can tell you the actual game folder has been restructured since the latest patches.How enable local files without registry
If you want to use Custom Files without registry, the only possible thing is WC3 Mod Manager:Since 1.32.7, the game root is a subfolder located inside the install directory, with the name of_retail_
for the retail flavour of the game and_ptr_
for the ptr flavour. As you are more likely to be playing on the retail flavour of the game, the example of a game root for 1.32.7+ isC:/Program Files/Warcraft III/_retail_
To summarize, you can ONLY launch the game and World Editor directly with this tool if you have Warcraft III with MPQs (1.29 or below). For pre-Reforged CASC (1.30-1.31) or Reforged client, you MUST start the game and World Editor manually.If anybody's interested in using this tool but wonders if it works on a specific version worry not, this is still a fine tool that works on every version of Warcraft III because it creates links of the mounted mod's files/folders into Warcraft III's base directory and it's the game itself that looks for files it can load in that folder, although the actual base directory and the tool's functionalities might change depending on the game version it's used for.
Quick explanation on how to use this tool to mount mods with all versions of Warcraft III:
Ah, and don't forget to always have "Allow Local Files" active in the tool itself, depending on the version and on how your install is set up it might not actually be necessary but it doesn't hurt to have that active either way.
- Versions that use MPQs: "Warcraft III Folder" in "Settings" = base game folder, game and World Editor can be started directly from WC3 Mod Manager's dedicated buttons.
- Pre-Reforged CASC versions: "Warcraft III Folder" in "Settings" = base game folder (the one with "Warcraft III Launcher.exe", NOT the "x86" or "x86_64" folders), WC3 Mod Manager cannot however run the game or World Editor by itself because the binaries were moved in these versions
- Reforged Retail: "Warcraft III Folder" in "Settings" =
base game folder\_retail_
, as above WC3 Mod Manager cannot run the executables by itself- Reforged PTR: "Warcraft III Folder" in "Settings" =
base game folder\_ptr_
, as above WC3 Mod Manager cannot run the executables by itself
This is not very factual to say the least. Local Files cannot be done without modifying the registry once again, and that mod manager sets that registry key up here.Well, this thread seems to be old, but I can tell you the actual game folder has been restructured since the latest patches.
The "x86_x64" folder has been moved to "retail" folder if you are using the very latest patches.
If you want to use Custom Files without registry, the only possible thing is WC3 Mod Manager:
To summarize, you can ONLY launch the game and World Editor directly with this tool if you have Warcraft III with MPQs (1.29 or below). For pre-Reforged CASC (1.30-1.31) or Reforged client, you MUST start the game and World Editor manually.
Refer to my post above. You need to place the custom files in "retail" if you are using the Reforged, assuming the Local Files is on.Greetings!
I just don't understand.. I have 1.33.0 version and for the first time i wanted to try to make step cliff, so i read the tutorial here and then nothing happen..
I edited that: Allow Local Files is on (1) - and i created a ui folder in D:\Aplications\BattleNet Games\Warcraft III\ui with MiscData.txt in it, then i restarted the editor and i still can't make step cliff.. Maybe the latest patch broke something? or is a special technique to make step cliff? i really don't know..
The help will be appreciated!
I put "ui" in "retail" folder and still don't work.. I use Reforged, but only the classic old editor.You need to place the custom files in "retail" if you are using the Reforged
Oh god.. i think is time to stay only with the classic old editor..will produce a substantial amount of leaks