Age of Azeroth v2.2

Age of Azeroth 🌐

Welcome to Age of Azeroth: an awe-inspiring Warcraft 3 roleplaying map that masterfully recreates the legendary world of Azeroth as seen in World of Warcraft. This unparalleled, world-building experience beckons players to take up arms and lead custom-created factions representing all the diverse races from Warcraft's rich lore.

The future of Azeroth is in your hands.



Future of the Map:

:pmeh:Due to reaching the maximum doodad limit, we regret to inform you that further terrain development is not possible, however, we will continue to support and update the map in all other areas. Thank you for your understanding and continued support.:pcon:

❗The new 2.2 update is out!❗

We are open to your suggestions for the future changes!

Join our Discord! Připoj se k serveru Azeroth's Most Wanted na Discordu!


Contents

Age of Azeroth v2.2 (Map)

Reviews
deepstrasz
Changes made. Seems like a lovely map for RPers. Approved.

deepstrasz

Map Reviewer
Level 75
Joined
Jun 4, 2009
Messages
20,170
A credits list in the map description with the names of the authors whose resources you've used is mandatory. That includes models, skins, icons, custom spells, systems. Also, sounds, music and everything outside this site.
This helps you with the models, skins and icons from Hiveworkshop: Resources in use by Age of Azeroth v1.0
A lot of names that need crediting, missing from the credits list.

Awaiting Update.


If you want more reviews, you should participate in the The Grand Review Exchange!

R U L E S

Site Rules
Map Submission Rules


M A P - D E S C R I P T I O N
BB CODES
BB Codes | HIVE

MELEE MAPS
Description Guide - Melee Maps
Describing Your Melee Map
Melee Map Description Generator v1.3


MAPS IN GENERAL
The importance of a Description
Description Guide - Maps
Map Thread Guide
Map Description Making: Good & Bad
Map Description - Templates
Map Description Generator [1.2]

How to Add a Screenshot to your Map Description


ADDITIONAL NECESSARY INFORMATION
  • A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
  • A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
  • Map thread tags are important. Please use those that fit and not more or none.


M A P - C R E A T I O N - G U I D E S

If you're not satisfied with the review and wish another opinion, contact the other reviewers or use the staff contact:
Wazzz
Alexen
https://www.hiveworkshop.com/forums/staff-contact.692/
 
Level 2
Joined
Mar 27, 2022
Messages
2
Quite a good map for RPers. My friends and I have already played and we've laughed when one failed drastically to invade one of us, he even claimed that the one who was trying to invade had much defenses, practically unbeatable. Was a very funny momment which this map has brought me. I would recommend it for everyone sincerely.
 
Is possible to play singleplayer with AI? And if not will there be in the future?
I'm afraid we don't have the required knowledge to make this happen, but we would definitely be open to steering the map's direction this way.

I'll look into whether it's even possible to create AI for a map like AoA, given that it was designed specifically for RP purposes. You can always try hosting an online RP session of the map, but I understand your point and will do my best to make this happen.
 
Level 28
Joined
Feb 2, 2006
Messages
1,621
The terrain is great. I wish my map would be more like the actual WoW which I never really played.
What about quests?
I like that I can start anywhere on the map with any base but some kind of objective/quest would be nice or is it simply killing bosses and building a base? Maybe it is because I played alone in single player (got unlimited resources and can train any heroes I want).

AI should not be too complicated but some work.
All you need is create campaign AIs and create some starting units for computer players.
AI will just build a base and hunt creeps or attack players (depends on the AI script) but every faction will need a separate script.
 
The terrain is great. I wish my map would be more like the actual WoW which I never really played.
What about quests?
I like that I can start anywhere on the map with any base but some kind of objective/quest would be nice or is it simply killing bosses and building a base? Maybe it is because I played alone in single player (got unlimited resources and can train any heroes I want).

AI should not be too complicated but some work.
All you need is create campaign AIs and create some starting units for computer players.
AI will just build a base and hunt creeps or attack players (depends on the AI script) but every faction will need a separate script.
Hey Barade, thanks for your comment! As I’ve mentioned before, this map was always intended to be purely "roleplaying" since there are already plenty of fantastic RPG/progression-based maps set in WoW. This map is more of a playground for creative players that like to just mess around and create their own stories/content in it and the same thing goes for the multiplayer version.

Lately tho, I've had several people ask about the possibility of a competitive/RPG oriented version of the map. I’m definitely open to the idea, especially since we went out of our way and paid close attention to unit balance, unlike other roleplaying maps, which could make the AI oriented version much smoother.

I have practically no experience with creating AI scripts tho, so that’s definitely a limiting factor for me. If you have any ideas or advice, feel free to reach out, I’d really appreciate it! :pcon:
 
Level 3
Joined
Aug 19, 2016
Messages
18
Yes, absolutely! AoA allows one person to control multiple factions at the same time.
It actually doesn't, but I now realize that I asked my question in a less than optimal way, so you misunderstood what I meant.

Regardless, this map can't do what I hoped it could, but it's all good.
 
Level 1
Joined
Feb 13, 2025
Messages
1
Actually you can use "Trigger" For Creating Whatever you like , Whenever you like in "Region" Just dont Exceed Limit Too much
for Example in 1.27 WC3 Max Doodad Limit 8920 (EXAMPLE NUMBER) and if you Exceed it like 999999999 with Trigger the Game Crashes , didnt Tested on Newer Version 1.30 +++ ( +++ means OR_Higher ) but im pretty sure you can still do that and with Trigger you can Make things that being "Hardcoded " is actually hard
Good Luck , Have Fun
 
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