- Joined
- Jan 17, 2010
- Messages
- 6,109
Sup guys, it's been a while. 
I'm working on something new these days, and I made huge progress in my game developing "carrier".
As you can see on screenshot (attachment down below), it's 2D platform game in really early stage and so far I finished with things like:
- Movement and jump system
- Animation
- Gravity
- Collision
There are screens (for example main menu) and few more things worth mentioning like map-generating scrips that load levels from different files and so on.
I'm pretty much done with basic stuff, core things still missing are enemy units, items (coins and such) and object you can interact with (doors, keys, chests etc).
I have very nice ideas, terrain and whole design support multi-layer patter (not shown right now) that will add depth into the game view. There will be UI as well (need to hide blue text
).
I'm open for suggestions, critics, new ideas.
Have a nice day.
Update (10-Jan-15): Added Editor and Editor1 image.
Update (15-Jan-15): Added Youtube video.
I'm working on something new these days, and I made huge progress in my game developing "carrier".
As you can see on screenshot (attachment down below), it's 2D platform game in really early stage and so far I finished with things like:
- Movement and jump system
- Animation
- Gravity
- Collision
There are screens (for example main menu) and few more things worth mentioning like map-generating scrips that load levels from different files and so on.
I'm pretty much done with basic stuff, core things still missing are enemy units, items (coins and such) and object you can interact with (doors, keys, chests etc).
I have very nice ideas, terrain and whole design support multi-layer patter (not shown right now) that will add depth into the game view. There will be UI as well (need to hide blue text
I'm open for suggestions, critics, new ideas.
Have a nice day.
Update (10-Jan-15): Added Editor and Editor1 image.
Update (15-Jan-15): Added Youtube video.
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