Hello everyone !
I want to create a project related to custom race making and tech tree development.
I would like to launch a very special serie of cups with a prizepool for Warcraft 3 competitive players in which competitors can pick a custom race !
The format of the cups will be 2on2 with a...
For my new map "Tiriath Civil War - Telgarde" I cant seem to find a away of how to make my tech tree proper... Currently there will be 4 different variations of units per faction
(there are differences faction to faction), And as techs progress specific buildings tailored to those factions...
Im building spells that need the unit to get to level 20 to be usable, so i used tech tree dependencies and set them when the unit gets to that level, but the problem i have is some spells ignore this, and are usable from the begining. The base spells i used are Firebolt (Neutral Hostile) and...
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