reforged

  1. LegendsPromo.gif

    LegendsPromo.gif

    "The true question is... What is worth fighting for?.. For the Alliance!.. For the Horde!.. For Azeroth!.. No matter what you fight for... You'll never... fight... alone!" Release tomorrow!
  2. Zenonoth

    [General] How to add SD Version to a model

    Hello, say for example I have a WC3 reforged custom model and I have also made an SD model version of it. And I want it so that when someone plays SD version of the map/campaign the SD model will display. How to make it so?
  3. Nichilus

    Warcraft 3 Trigger Format Specification (WTG!) - Reforged 1.36

    Warcraft 3 Trigger Format Specification (WTG!) - Reforged 1.36 For classic Warcraft's WTG file definition see Warcraft 3 Trigger Format Specification (WTG!) Disclaimers The changes I will write about are for Reforged version 1.36, however that is because I started investigating wtg files...
  4. Clarellyse

    My Map Project (High Elven Civilization)

    HI ! im lonely so here's an update of my previous project, it's been 3 months, i had just continue this few weeks ago, but im glad to be back, and today im here to show a plaza i;ve just finished right infront of the grand palace other than the plaza, i also did some of the interior and fully...
  5. fllwr9141

    [General] [reforged] Weird bug - Computer player sometimes can stack Feral Spirit?

    Reforged 1.36.2 (I don't think it happened in <=1.32.10) Sometimes computer player (with melee AI) can stack Feral Spirit (AOsf) based abilities (summon more and more units). The bug randomly appears. I never stacked those abilities as a human player. When computer player did stack (or kept...
  6. Clarellyse

    asking opinion for my map project (high elven civilization)

    back with my update regarding this map ! so.. I've been working on houses for elven nobility district since the normal houses for humans in the doodad structure category didnt fit the nuance and aesthetic of the city, i tweaked and experimented on some walls and elf buildings to make a mansion ...
  7. Pixel_Alindor

    Unit Scale off with Reforged grafics?

    I just loaded my map with reforged grafics and noticed that some of the units are completly off in there unit scale. Not only are the numbers different when I load the editor in SD or HD but the model aswell. There seems to be a hidden stat that increases or decreases the number value from SD...
  8. Zenonoth

    [Import] WC3 Reforged Custom Loading Screen always black

    Hello, I tried all the guide in High Resolution Loading Screens and still I cannot manage to make a custom loading screen work and it's always black, anyone can help, I've included a file for testing/correcting my problem. What am I doing wrong and is there an easier way than all this conversion...
  9. GeorgesZebit

    ABILITY_SLF_SPELL_LIST not work?

    I wanted to dynamically modify spell list of spellbook with BlzSetAbilityStringLevelField, but it just do nothing with ABILITY_SLF_SPELL_LIST field. code is like this, A003 is spellbook. local a = BlzGetUnitAbility(u, FourCC('A003')) print(BlzGetAbilityStringLevelField(a, ABILITY_SLF_SPELL_LIST...
  10. Javik

    Warcraft 3 Black screen with no sound. The game is on, but in the task manager disappears and comes back again constantly

    I have problem. I started the game via battle.net and I got an infinite load. In Task Manager, the game appears as an active process and then disappears. At the same time in the background it is not there. It got worse. Now it's just a black screen with no sound. The game is open, but in the...
  11. WasabiisSpicy

    World Editor Crash

    Hallo, generally my world editor runs very well and I don't have any other problems at all. However after I put custom models in a map I am no longer able to open it in the world editor, while I am still able to play it without any issues. I was wondering if its because I have windows 11...
  12. rambosunico

    [HD/Misc] Fall of Silvermoon map

    Hi, does anyone have a copy of this Silvermoon map?
  13. Clarellyse

    introducing my map

    lazy butterfly here, im making a project here, im making a cityscape map, full with a castle interior, town, villages, outskirts, rivers, and many others, im working on it, currently doing the castle interior here's some of the castle parts i''ve finished i am BAD BAD at editing the trigger...
  14. HL_Vortex

    Need help with reforged texturing issue

    I've recently started looking at retexturing in reforged. While I understand the basic concept and have it working in Retera's model editor, when I go to import it in the game, it has a weird dark tint to it, which disappears when you zoom closer. Am I doing something wrong, and does anyone...
  15. PiesOfNorth

    [Altered Melee] War3 Reign of Chaos Beta Remake

    The Reign of Chaos Beta has been shrouded in mystery... until now. The aim is to recreate the gameplay of the of the first release of the Reign of Chaos Beta from 2002-01-25. As far as I know, that's the earliest build of the game that people outside of Blizzard or game magazines were able to...
  16. SevLlanto

    Background Undead Reforged

    Adaptation of the classic Undead Campaign background from Warcraft III: Reign of Chaos, this time made in Reforged. Some images of the process here
  17. Darkcranio

    Custom textures not working in reforged client?[help]

    So I'm using Retera model studio Warcraft III\retail\units\nightelf\malfurion I want to modify Malfurion portrait. Now the game reads the new .mdx file under the name "malfurion_portrait.mdx", that's fine and dandy. If i open the .mdx with Retera I can modify the path of the texture to the...
  18. Varok Saurfang Old Soldier

    Varok Saurfang Old Soldier

  19. Varok Saurfang Old Soldier

    Varok Saurfang Old Soldier

  20. FrozenIsopod

    [Campaign] Testing and Feedback on 2 of my Campaign Maps

    For WC3 Reforged-Using Standard Graphics Hi all, I've been recently working on these maps over the last month since I've finally got a lot more time to work on my campaign "Passage of Light and Shadow" and start making it. So far the first two missions (and an Interlude) have been completed and...
  21. DUROTAN ¡Update!

    DUROTAN ¡Update!

  22. Wizardry Glade Walkthrough

    Wizardry Glade Walkthrough

    My warcraft III reforged map entry for HD Level Design Contest #1 - Maze hosted on Hiveworkshop.com
  23. IceSandslash

    [Melee] Project Evergreen - Backported Mechanics

    Hello! I am IceSandlash, also known elsewhere as Slayer95. As this is my first thread, allow me to preface with an introduction. Like many of us, I first got my hands dirty on WorldEdit when I wasn't even a teen yet. While I made a triggered Altered Melee map back then with which I was kinda...
  24. Trevojan

    What about Warcraft IV?

    Good day to everyone! I feel like it's time to show some ideas that I've been boiling since I started following this site when I was younger. But first I need to tell you where all this came from: I started playing when I was 8 years old, and I had no idea how an RTS worked. So, because I...
  25. HD Elven Magistrix

    HD Elven Magistrix

    Custom-made mage hero asset made for practice. This one is her Blood Elf skin, but she has 2 other variants. Actually prepared as pre-Third War rendition of Exodus 2 character, but because she's HD, she has no use in Exodus and is gonna be simply a public resource.
  26. HD Elven Magistrix

    HD Elven Magistrix

    Custom-made mage hero asset made for practice. This one is her Blood Elf skin, but she has 2 other variants. Actually prepared as pre-Third War rendition of Exodus 2 character, but because she's HD, she has no use in Exodus and is gonna be simply a public resource.
  27. fllwr9141

    [General] [Reforged] Tools to dump map data as common formats for 1.33+ maps? (slk, json, etc.)

    Like w3x2lni but for lastest version? I need a tool to correctly read map data, merging delta data (for "object data") and dump as common formats. I don't need it to write valid w3x maps.
  28. fllwr9141

    [Solved] Terrain deformation API help

    I' appreciate tutorial/guide for terrain deformation API as the arguments seems complex to fiddle with? // Arguments seems apparent native TerrainDeformCrater takes real x, real y, real radius, real depth, integer duration, boolean permanent returns terraindeformation // What is...
  29. fllwr9141

    [HD/Modeling] Reforged Model Fix - Night Elves Ancients Rooted attack animation

    Reforged Night Elves Ancients Rooted attacks like bad -- the attack reach appears less than Uprooted attack. Tree of Life/Age/Eternity is even worse -- Rooted attack reach appears much less and hit appears much weaker than Uprooted attack. One of the problem is that the Root/Uproot appearance...
  30. Reddourufu

    Issue with Reforged ".slk" custom files (custom Units Sounds) + (custom "Advanced" buildings?)

    Hello everyone ! I'm facing an obstacle, if there is someone on the Hive able to solve it, I think all Warcraft 3 modders will benefit: As some of you know, before the advent of "Reforged", it was possible, by using the right tools, to create your own Unit Sounds without having to overwrite the...
  31. Super Mario

    Changing the time indicator skin

    Hi i'm creating a custom UI for reforged and am struggling with the time indicator skin. I changed humanuitile-timeindicator.dds (moon and sun image) and imported it as UI\Console\Human\Humanuitile-Timeindicator.dds but it won't work. I changed the mask-skins to alpha-images to test what...
  32. Makkad

    [HD/Modeling] Nerubian Broodmother for Northrend RPG project

    Reward: 30$ The Northrend RPG project is in need of a HD model for the heroic Nerubian Broodmother specifically designed for Reforged. However, I'm not entirely satisfied with the Reforged style of Nerubians as they appear a bit too rugged to my liking. I'm looking for a middle ground that...
  33. Altruistic Anduin

    [HD/Modeling] Adding a Slam animation to this custom Infernal model

    I'm not keen with adding animations, or transferring existing animation to a different model. Since I think any golem unit could have a slam attack/spell animation, I was wondering if anyone could transfer that animation to a similar-looking unit, the Infernal. But the compressed ZIP file...
  34. fllwr9141

    [General] Questions on Reforged for a old newbie

    1. What are the constraints and best practice for FourCC allocation? (except for H*** for heroes) 2. Is it possible to place same ability on different UI button positions depending on unit type? (non-hero) 3. Does Leak matters in Reforged, given sufficient memory? (In other words, will incur...
  35. CSW - New Feature - Skins

    CSW - New Feature - Skins

    Revealing upcoming new feature to the CSW campaign: Unlockable character skins!
  36. Adventurer Defeats First Beast

    Adventurer Defeats First Beast

    Small video, showcasing special effect, when player defeats his first animal enemy.And yes - that tweaks their loot table!
  37. Durotan (Test Model)

    Durotan (Test Model)

  38. RevCrew

    Change projectile size based on Unit scale

    Hello! I need to change the unit's projectiles scale in-game. This method work on warcraft 3 frozen throne: call SetUnitScalePercent(u,300.00,300.00,300.00) call UnitAddAbilityBJ(1093678922,u) call IssuePointOrderLocBJ(u,"carrionswarm",point) How to do this in wc3 reforged? Is it a bug? Yeah...
  39. Background Undead - WorldEditor

    Background Undead - WorldEditor

    based on undead reforged wallpaper
  40. Guldan - Retextured Project

    Guldan - Retextured Project

    This project is aimed at orcs, changing the green tones of the skin, armor, leather, belts, bones, hair and accessories in general, leaving behind the very yellow colors. A collection of new textures carefully painted for each unit, looking for a more realistic or less saturated look with new colors
  41. Winter background - World editor

    Winter background - World editor

  42. Warcraft 3 Re-Reforged Undead Campaign Under Construction Logo Bordered

    Warcraft 3 Re-Reforged Undead Campaign Under Construction Logo Bordered

    Solid logo for Warcraft 3 Re-Reforged undead campaign: Path of the Damned.
  43. Warcraft 3 Re-Reforged Human Banner

    Warcraft 3 Re-Reforged Human Banner

    Banner for Warcraft 3 Re-Reforged project's human campaign (both acts).
  44. Warcraft 3 Re-Reforged Human II Banner

    Warcraft 3 Re-Reforged Human II Banner

    Banner for Warcraft 3 Re-Reforged project's human campaign (act II).
  45. Re-Reforged Logo Very Small Signature

    Re-Reforged Logo Very Small Signature

    Small logo of Warcraft 3 Re-Reforged project to be used in signatures.
  46. InsaneMonster

    Lets Play & Lets Dev.

    This thread is used as repository for the VODs of all previous Lets Play and Lets Dev. livestreams. Please WATCH THIS THREAD to keep yourself updated with the latest stream content. If you want to join me live, don't forget to follow on Twitch!
  47. The Nightmare Book

    [Role Playing Game] The Circle of Life

    THE CIRCLE OF LIFE "As it always done: whose, who camed to destroy land, will feed it's new saplings…" OVERVIEW A brand new singleplayer RPG centered in Felwood - in past known as Northern Ashenvale, now scar left from demonic invasion to Azeroth. Select 1 of 3 different heroes, relive their...
  48. Background NightElf Campaign

    Background NightElf Campaign

  49. Background (Extended)

    Background (Extended)

  50. xorkatoss

    [JASS] Hide Command Buttons 0-4

    Alright everybody so latest patch changed something in the UI and it caused my previously hidden command buttons to show again: // Hide Command Buttons call BlzFrameSetSize(BlzGetFrameByName("CommandButton_0", 0), 0.0, 0.0) call BlzFrameSetSize(BlzGetFrameByName("CommandButton_1"...
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