custom spell

  1. SoyMante

    [Solved] I need help to make this spells

    If you can pass me the triggers in the comments or on a map I would really appreciate it.
  2. Ruvven

    [Trigger] Melee/Ranged Isnt Working

    Hello Community that has helped me understand so many things in the WE! #MuchAppreciation! I am having trouble with yet another situation here as i have googled and searched through here for answers on switching from Melee -> Ranged and keeping spells and all of that is cool. The problem is...
  3. Gnuoy

    Private Constants / Spell IDs / Importing Custom Spells

    tl;dr - how do i modify Spell ID and Private Gameplay Constant with GUI, to import custom spells? Sorry this this is answered elsewhere but I can't find it and have been trying for several hours now. Trying to make my version of the Kings and Knights game mode. I'm fairly happy with the map...
  4. Teitan

    [Spell] Need help with a blocking ability

    Hello, i need help making a "blocking mode" ability, something like the footman's toggleable defend where the unit uses alternate animations, but i need it to block a % of incoming damage, and only when the unit is facing the attacker. I'm making a hack and slash style map and i already have a...
  5. Artezic

    Playing specific parts of an animation

    Greetings, I made a custom animation based on the Brilliance effect. But I only want to play a part when the circles widen and then destroy the effect. In the current version, the circles stay as they are for a few moments before disappearing and I want to remove that part. This is my wurst...
  6. Teitan

    [Trigger] Why doesn't this work?

    Hey there, i made an ability that reduces the armor of the target for a set amount of seconds, i'm using a trick where i add a negative armor bonus to the target in order to reduce its armor, then i place a wait before removing it, but for some reason the ability stays forever Here is the...
  7. Teitan

    [Spell] Help me make a bonus effect fade after an amount of time

    Hello, i made an ability that gives bonus attack damage to the hero for every enemy unit it kills, it stacks up to ten times, everything works as intended but i need to make it so it loses the effect after 10 seconds without killing an unit, here are the triggers: For the stacking part, i made...
  8. Teitan

    [Spell] How do i make a passive ability that gives bonus damage based on missing health?

    Hello, first of all thank you all for helping me these days, your insight has been extremely helpful Now with the topic, i want to know if it is possible to make a passive ability that gives bonus attack damage based on missing health, but i want it to use percentages for both damage and...
  9. Teitan

    [Spell] Need heelp creating an ability that gives a stacking bonus!

    Hello, i'm trying to make a passive ability that gives a stackable bonus every time the unit with the ability kills a unit, however i don't know where to start, i'm guessing something like this?: -unit dies -killing unit has (dummy ability) equal to true -set some_variable to (some_variable) +...
  10. auricgoldfinger

    I'm struggling with importing this custom spell

    Hi, I'm trying to import this spell in my map : Kamehameha v1.0 But, I'm struggling since yesterday and can't make it work correctly. Might be useful to specify that, I'm using the reforged version or WorldEdit and successfully imported old custom spells with it before. My problems are the...
  11. izaiphovias

    [Altered Melee] Hour of the Scourge - Andorhal

    Hour of the Scourge An Altered Melee map project So... I was bored, then I thought to myself "well, let's waste some time and create some random heroes in World Editor", I came up with some quite interesting ideas, then I thought to myself "well, this could turn out to be a good campaign start...
  12. TheAyalalalalon

    [Solved] Mirror image destroys variables?

    I set a learning hero to turn into Var(variable) when the learned hero´s skill equal to a custom mirror image. Problems is i see that when the mirror image is casted the variable stops working until i level up mirror image skill so i reactivate the set variable = Varia Events Unit...
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