I have a little problem with trigger which constantly moving one unit using SetUnitX and SetUnitY to the center(exact X,Y coordinates of another unit), and noticed a problem that when unit is moved on this coordinates which i got using GetUnitX and GetUnitY is not exact center, visually it feels...
Why is this relevant?
One day I figured I needed a way to know the center of a tile, given an axis coordinate. Such thing isn't available to us directly so I did it myself. Also this is important for our common knowledge that sometimes we take for granted.
Assumptions
Our intuition would say...
Good morning,
I have been looking around for a trigger or maybe someone knows a simpler way of making it so when u press spacebar the camera centers on your hero 1 similarly to what F1 does. Is that possible? I am in the middle of finishing a MOBA and that is one of the last things I want for it.
In both Mdlvis and Magos' Model Editor the model(s) are as close to being in the center as is possible, but when I put the models in the world editor, they are off center by a considerable margin.
If anyone would be willing to fix it and tell me how you did it, here are the models.
Angmar...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.