Name | Type | is_array | initial_value |
function Trig_cinema_for_kitds_Actions takes nothing returns nothing
call CinematicModeBJ( true, GetPlayersAll() )
call SetCameraTargetControllerNoZForPlayer( Player(0), GetTriggerUnit(), 0, 0, false )
call CameraSetEQNoiseForPlayer( Player(0), 3 )
call CameraClearNoiseForPlayer( Player(0) )
endfunction
//===========================================================================
function InitTrig_cinema_for_kitds takes nothing returns nothing
set gg_trg_cinema_for_kitds = CreateTrigger( )
call TriggerAddAction( gg_trg_cinema_for_kitds, function Trig_cinema_for_kitds_Actions )
endfunction
function Trig_Untitled_Trigger_002_Actions takes nothing returns nothing
call SetDestructableLife( gg_dest_YT49_0243, GetDestructableMaxLife(GetLastCreatedDestructable()) )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_002, function Trig_Untitled_Trigger_002_Actions )
endfunction
//TESH.scrollpos=0
//TESH.alwaysfold=0
function Trig_Untitled_Trigger_003_Actions takes nothing returns nothing
call CreateFogModifierRectBJ( true, Player(10), FOG_OF_WAR_VISIBLE, GetPlayableMapRect() )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_003 takes nothing returns nothing
set gg_trg_Untitled_Trigger_003 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_003, function Trig_Untitled_Trigger_003_Actions )
endfunction
function Trig_Untitled_Trigger_001_Actions takes nothing returns nothing
call TransmissionFromUnitWithNameBJ( GetPlayersAll(), null, "TRIGSTR_255", null, "TRIGSTR_256", bj_TIMETYPE_ADD, 0, true )
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_001 takes nothing returns nothing
set gg_trg_Untitled_Trigger_001 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_001, function Trig_Untitled_Trigger_001_Actions )
endfunction