Name | Type | is_array | initial_value |
A_ActiveSpells | integer | No | |
A_AllBirdsGroup | group | No | |
A_AttackedUnits | group | No | |
A_Birds | unit | Yes | |
A_FinalTarget | unit | No | |
A_GeneralInteger | integervar | Yes | |
A_Hero | unit | Yes | |
A_HeroesGroup | group | No | |
A_Level | integer | Yes | |
A_MUIInteger | integer | No | |
A_RadReal | real | No | |
A_TargetGroups | group | Yes | |
A_TempPoint | location | Yes | |
A_TravelingBirds | group | No | |
ability_priestshield_dummy | unit | Yes | |
amount_of_heroes | integer | Yes | |
ARArrows | integer | Yes | |
ARArrowsGroup | group | Yes | |
ARArrowsGroup2 | group | Yes | |
ARCaster | unit | Yes | |
ARCount | integer | No | |
ARDamage | real | Yes | |
ARDelay | real | Yes | |
ARHas | boolean | Yes | |
ARIndex | integer | No | |
ARInteger | integervar | No | |
ARLastRecycled | integer | No | |
ARMax | integer | No | |
arrayfilled | boolean | Yes | |
ARRecycledList | integer | Yes | |
ARTargetPoint | location | Yes | |
AT_AddDistanceLoop | real | Yes | |
AT_AllowBuildings | boolean | Yes | |
AT_AllowBuildingsLoop | boolean | Yes | |
AT_AllowCliffs | boolean | Yes | |
AT_AllowCliffsLoop | boolean | Yes | |
AT_AllowWater | boolean | Yes | |
AT_AllowWaterLoop | boolean | Yes | |
AT_AngleMove | real | Yes | |
AT_AngleMoveLoop | real | Yes | |
AT_AoE1Axe | real | Yes | |
AT_AoE1AxeLoop | real | Yes | |
AT_AoE2Axe | real | Yes | |
AT_AoE2AxeLoop | real | Yes | |
AT_AoE3Axe | real | Yes | |
AT_AoE3AxeLoop | real | Yes | |
AT_AxeLoop | unit | Yes | |
AT_AxePointLoop | unit | Yes | |
AT_AxeSpeedCurrent | real | Yes | |
AT_AxeSpeedCurrentLoop | real | Yes | |
AT_AxeSpeedDecreasement | real | Yes | |
AT_AxeSpeedDecreasementLoop | real | Yes | |
AT_AxeSpeedDefault | real | Yes | |
AT_AxeSpeedDefaultLoop | real | Yes | |
AT_BloodEffect | string | Yes | |
AT_BloodEffectLoop | string | Yes | |
AT_BumpEffect | string | Yes | |
AT_BumpEffectLoop | string | Yes | |
AT_Caster | unit | Yes | |
AT_CasterLoop | unit | Yes | |
AT_Damages | real | Yes | |
AT_DamagesLoop | real | Yes | |
AT_DestroyTrees | boolean | Yes | |
AT_DestroyTreesLoop | boolean | Yes | |
AT_DistanceAxe | real | Yes | |
AT_DistanceAxeLoop | real | Yes | |
AT_Group | group | No | |
AT_GroupAxeLoop | group | No | |
AT_GroupLoop | group | Yes | |
AT_IntegerCasting1 | integer | No | |
AT_IntegerCasting2 | integer | No | |
AT_IntegerCasting3 | integervar | No | |
AT_IntegerThrowingLoop1 | integer | No | |
AT_IntegerThrowingLoop2 | integer | No | |
AT_IntegerThrowingLoop3 | integervar | No | |
AT_Level | integer | Yes | |
AT_NumberAxesRemaining | integer | Yes | |
AT_NumberAxesThrown | integer | Yes | |
AT_RandomIntegerForBlood | integer | No | |
AT_Return | boolean | Yes | |
AT_TempGroupLoop | group | No | |
AT_TempPoint | location | No | |
AT_TempPoint2 | location | No | |
AT_TempPoint3 | location | No | |
AT_TimerCasting | real | Yes | |
AT_TimerElapsedCasting | real | Yes | |
attachmentpoint | string | No | |
axecasterTmpgroup | group | No | |
battleMode_active | boolean | Yes | |
BoneySurprise_rand | integer | No | |
BookOfSouls_Item | integer | Yes | |
BS_Ability | abilcode | No | |
BS_abilityLevel | integer | No | |
BS_angle | real | No | |
BS_caster | unit | No | |
BS_Dummy | unitcode | No | |
BS_DummyAbility | abilcode | No | |
BS_dummyUnit | unit | No | |
BS_player | player | No | |
BS_target | unit | No | |
BS_targetLoc | location | No | |
BS_tempLoc | location | No | |
caster | unit | No | |
Caster | unit | No | |
CasterNumber | integer | No | |
CastingUnit | unit | Yes | |
CL_AbilityLevel | integer | Yes | |
CL_AOE | real | Yes | |
CL_Caster | unit | Yes | |
CL_Count | integer | Yes | |
CL_Damage | integer | Yes | |
CL_FirstTarget | boolean | Yes | |
CL_Group | group | Yes | |
CL_Loc | location | Yes | |
CL_Max_Index | integer | No | |
CL_MUI_1 | integer | No | |
CL_MUI_2 | integer | Yes | |
CL_Player | player | Yes | |
CL_Slashes | integer | Yes | |
CL_Special | effect | Yes | |
CL_Target | unit | Yes | |
CL_Temp | integer | No | |
CL_Victim | unit | Yes | |
CREEP_WAVE_LEVEL | integer | No | 0 |
CREEP_WAVE_SOUTH | unitcode | Yes | |
CREEPS_WAVE_NORTH | unitcode | Yes | |
DamagedGroup | group | No | |
DamagesShown | boolean | Yes | |
DamagesTaken | integer | No | |
DG_AddedFlyingHeightForAir | real | Yes | |
DG_AdditionToHeightForAir | real | Yes | |
DG_AddZCaster | real | Yes | |
DG_AddZTarget | real | Yes | |
DG_AngleFacing | real | Yes | |
DG_Attack | boolean | Yes | |
DG_Caster | unit | Yes | |
DG_Damages | real | Yes | |
DG_DefaultHeight | real | Yes | |
DG_DistanceLeft | real | Yes | |
DG_DistanceTotal | real | Yes | |
DG_EnableStun | boolean | Yes | |
DG_FinalDistance | real | Yes | |
DG_FinalEffect | string | Yes | |
DG_FinishAction | boolean | Yes | |
DG_HeightSpeedReset | real | Yes | |
DG_High | real | Yes | |
DG_HighArc | real | Yes | |
DG_HighSettings | real | Yes | |
DG_Integer1 | integer | No | |
DG_Integer2 | integer | No | |
DG_Integer3 | integer | No | 0 |
DG_Level | integer | Yes | |
DG_Lightning | lightning | Yes | |
DG_RealTimer | real | Yes | |
DG_Speed | real | Yes | |
DG_StunAbility | abilcode | Yes | |
DG_Target | unit | Yes | |
DG_TempPoint1 | location | No | |
DG_TempPoint2 | location | No | |
DG_TempPoint3 | location | No | |
DG_x | real | Yes | |
DG_x2 | real | Yes | |
DG_y | real | Yes | |
DG_y2 | real | Yes | |
DG_z | real | Yes | |
DG_z2 | real | Yes | |
DG_zLoc | location | No | |
DH_Caster | unit | Yes | |
DH_count_tmp | integer | Yes | |
DH_Damage | real | Yes | |
DH_Index | integer | No | |
DH_loopInteger | integer | No | |
DH_sfx | effect | No | |
DH_Target | unit | Yes | |
DH_TempPoint | location | No | |
dialog_chooseClass_HU | dialog | No | |
dialog_chooseClass_HU_btn | button | Yes | |
dialog_chooseClass_NE | dialog | No | |
dialog_chooseClass_NE_btn | button | Yes | |
dialog_chooseClass_ORC | dialog | No | |
dialog_chooseClass_ORC_btn | button | Yes | |
dialog_chooseClass_UD | dialog | No | |
dialog_chooseClass_UD_btn | button | Yes | |
dialog_chooseRace | dialog | No | |
dialog_chooseRace_btn | button | Yes | |
Dialog_Gamemode | dialog | No | |
dialog_heroStats | dialog | Yes | |
dialog_heroStats_btn | button | Yes | |
dialog_newLoad | dialog | No | |
dialog_newLoad_btn | button | Yes | |
dialog_tutorial | dialog | No | |
dialog_tutorial_btn | button | Yes | |
DialogBUtton_gamemode | button | Yes | |
DM_Caster | unit | Yes | |
DM_count_tmp | integer | Yes | |
DM_Damage | real | Yes | |
DM_Index | integer | No | |
DM_loop_integer | integer | No | |
DM_sfx | effect | No | |
DM_Target | unit | Yes | |
DM_TempLoc | location | No | |
DmgSystem_TempGroup | group | No | |
DmgSystem_TempPoint | location | No | |
EasyItem__ERRORSOUND | string | No | |
EasyItem__SPLIT | boolean | No | |
EasyItem__SPLITDROP | boolean | No | |
EasyItem__SPLITSIZE | integer | No | |
EasyItem__SPLITSTACK | boolean | No | |
EasyItem__SPLITSTACKDELAY | real | No | |
EasyItem__USEITEMLEVEL | boolean | No | |
EasyItem_integer | integervar | Yes | |
EasyItem_item | item | No | |
EasyItem_items | item | Yes | |
EasyItem_point | location | Yes | |
EasyItem_sound | sound | No | |
EasyItem_string | string | Yes | |
EasyItem_timer | timer | No | |
EasyItem_unit | unit | No | |
EasyItem_units | unit | Yes | |
event3_strings | string | Yes | |
event_3_chosenplayer | integer | Yes | |
event_3_strongestPlayer_North | integer | No | |
event_3_strongestPlayer_South | integer | No | 0 |
event_integer | integer | No | |
event_running | boolean | No | |
event_sound | sound | No | |
evil_sorcerer_shots | group | No | |
FF_AllowCliffs | boolean | Yes | |
FF_AllowedToKeepMoving | boolean | Yes | |
FF_AllowWater | boolean | Yes | |
FF_Angle | real | Yes | |
FF_AoEDamages | real | Yes | |
FF_BuildingAoE | boolean | Yes | |
FF_Caster | unit | Yes | |
FF_DistanceCast | real | No | |
FF_DistanceReached | real | Yes | |
FF_Done | boolean | Yes | |
FF_DummyUnit | unit | Yes | |
FF_ExplosionEffect | string | Yes | |
FF_FinalAoE | real | Yes | |
FF_FireBall1 | unit | Yes | |
FF_FireBall2 | unit | Yes | |
FF_FireBallAdditionnalDistance | real | Yes | |
FF_FireBallAoE | real | Yes | |
FF_FireBallArc | real | Yes | |
FF_FireBallArcSettings | real | Yes | |
FF_FireBallDistance | real | Yes | |
FF_FireBallDistanceInit | real | No | |
FF_FireBallSpeed | real | Yes | |
FF_FireBallTempAdd | real | Yes | |
FF_FullDistance | real | Yes | |
FF_GoThroughBuildings | boolean | Yes | |
FF_GoThroughTrees | boolean | Yes | |
FF_GroupFireBall1 | group | Yes | |
FF_GroupFireBall2 | group | Yes | |
FF_HitBuildings | boolean | Yes | |
FF_Integer1 | integer | No | |
FF_Integer2 | integer | No | |
FF_Integer3 | integer | No | |
FF_KillTrees | boolean | Yes | |
FF_KillTreesAoE | boolean | Yes | |
FF_MinimalDistance | real | No | |
FF_RealTimer | real | Yes | |
FF_SingleDamages | real | Yes | |
FF_SingleUnitEffect | string | Yes | |
FF_TempGroup | group | No | |
FF_TempPoint1 | location | No | |
FF_TempPoint2 | location | No | |
FF_TempPoint3 | location | No | |
FoK_Ability_Level | integer | No | |
FoK_Angle | real | No | |
FoK_Base_Damage | real | No | |
FoK_Caster | unit | No | |
FoK_Damage_Group | group | No | |
FoK_Detection_Area | real | No | |
FoK_Distance | real | No | |
FoK_Dummy_Group | group | No | |
FoK_Facing | real | No | |
FoK_Knives_Count | integer | No | |
FoK_Loc1 | location | No | |
FoK_Loc2 | location | No | |
FoK_Loc3 | location | No | |
FoK_Loc4 | location | No | |
FoK_Random_Movement | boolean | No | |
FoK_Random_Path | boolean | No | |
FoK_Speed | real | No | |
FoK_Spiral_Angle | real | No | |
FoK_Table | hashtable | No | |
FoK_Total_Damage | real | No | |
gameminute | integer | No | |
GAMEMODE | integer | No | 2 |
GeyserCasters | group | No | |
GeyserPoint | location | Yes | |
graves_count | integer | No | 10 |
GT_Angle | integer | No | |
GT_Caster | unit | Yes | |
GT_CasterInt | integer | No | |
GT_CusValue | integer | No | |
GT_Damage | real | Yes | |
GT_damaged | group | No | |
GT_DamageRadius | integer | Yes | |
GT_Dead | group | No | |
GT_DestroyTrees | boolean | No | |
GT_GlaiveGroup | group | No | |
GT_Hit | sound | Yes | |
GT_HitEffect | string | No | |
GT_Howmany | integer | Yes | |
GT_Lastingtime | integer | Yes | |
GT_Level | integer | No | |
GT_movement | sound | No | |
GT_Player | player | No | |
GT_point | location | No | |
GT_pointother | location | No | |
GT_Radius | integer | Yes | |
GT_Sound | integer | No | |
GT_Speed | integer | Yes | |
GT_Tempunit | unit | No | |
GT_Tree | destructable | No | |
GT_TreeCheck | unit | No | |
H_Ability | abilcode | No | |
H_Caster | unit | Yes | |
H_Config_AoE | real | Yes | |
H_Config_Duration | real | Yes | |
H_Config_FlowerTypes | unitcode | Yes | |
H_Config_HealAmount | real | Yes | |
H_Config_NumberofFlowers | integer | Yes | |
H_Config_SPFX_Light | string | No | |
H_Dummy | unit | Yes | |
H_Group | group | Yes | |
H_Index | integer | No | |
H_LevelOfAbility | integer | Yes | |
H_Loop | integervar | No | |
H_Start | boolean | Yes | |
H_TempGroup | group | No | |
H_TempPoint | location | Yes | |
handle | integer | No | |
Hashtable | hashtable | No | |
HE_Caster | unit | Yes | |
HE_count | integer | Yes | |
HE_Index | integer | No | |
HE_loopInteger | integer | No | |
HE_sfx | effect | Yes | |
hero_types | unitcode | Yes | |
HLI_Caster | unit | No | |
HLI_Hashtable | hashtable | No | |
HLI_Leapers | group | No | |
HLI_Points | location | Yes | |
HLI_Real | real | Yes | |
HLI_Target | unit | No | |
income | integer | Yes | 35 |
income_integer | integer | No | 60 |
inner_fire_int | integer | Yes | |
inventory_heroLocation | location | No | |
inventory_unitGroup | group | No | |
item_inforcedShield_int | integer | Yes | |
item_leechShield_int | integer | Yes | |
KB2D_AllowTreeDestroy | boolean | No | |
KB2D_Angle | real | No | |
KB2D_Cutter | unit | No | |
KB2D_Dest | destructable | No | |
KB2D_Distance | real | No | |
KB2D_Duration | real | No | |
KB2D_Hash | hashtable | No | |
KB2D_Hit | boolean | No | |
KB2D_Key | integer | No | |
KB2D_Loc | location | No | |
KB2D_Loop | real | No | |
KB2D_LoopGroup | group | No | |
KB2D_Offset | location | No | |
KB2D_SFX | string | No | |
KB2D_Source | unit | No | |
KB2D_Target | unit | No | |
KB2D_TempGroup | group | No | |
KB2D_TempKey | integer | No | |
KB2D_Timer | real | No | |
KB2D_TouchRadius | real | No | |
KB2D_U | unit | No | |
knockback_rand | integer | No | |
leaderboard_income | leaderboard | No | |
Leapers | group | No | |
leashbreakdamage | boolean | No | |
leashbreakmanaburn | boolean | No | |
leashrange | real | Yes | |
level | integer | No | |
lightning | lightning | No | |
lightningcoloring | real | Yes | |
lightningtype | lightningtype | No | |
MUI_3 | integervar | No | |
player_checkFoodCap | player | No | |
player_class | string | Yes | |
player_damage | real | Yes | 50.00 |
player_hero | unit | Yes | |
player_killcount | integer | Yes | |
player_race | string | Yes | |
player_spelldamage | real | Yes | 120.00 |
player_statpoints | integer | Yes | 3 |
player_strenght | integer | Yes | |
point1 | location | No | |
point2 | location | No | |
Points | location | Yes | |
quest_finishedquest_name | string | No | |
rand | integer | No | |
randNumberForEverything | integer | No | |
Real | real | Yes | |
refill_timer | timer | Yes | |
refill_timerwindow | timerdialog | Yes | |
ReviveTimer | timer | Yes | |
RinfOFDefense_int | integer | Yes | |
ritual_items | item | Yes | |
ritual_lightningeffect | lightning | Yes | |
ritual_rdy | boolean | Yes | |
scepterOfNarnia | integer | Yes | |
sfx | string | No | |
SG_Caster | unit | Yes | |
SG_count_tmp | integer | Yes | |
SG_Index | integer | No | |
SG_loopInteger | integer | No | |
SG_Player | player | Yes | |
SG_rand | integer | No | |
SG_TempPoint | location | Yes | |
ShSh_Angle | real | Yes | |
ShSh_Area | real | Yes | |
ShSh_AspectBoolean | boolean | Yes | |
ShSh_caster | unit | Yes | |
ShSh_Chance | integer | Yes | |
ShSh_Damage | real | Yes | |
ShSh_Distance | real | Yes | |
ShSh_Dummy | unit | Yes | |
ShSh_Effects | string | Yes | |
ShSh_Endboolean | boolean | Yes | |
ShSh_Index | integer | Yes | |
ShSh_Index_MAX | integer | No | |
ShSh_IndexSize | integer | No | |
ShSh_int | integervar | No | |
ShSh_Level | integer | Yes | |
ShSh_LifeAbsorb | real | Yes | |
ShSh_Loc | location | Yes | |
ShSh_loop_int | integervar | No | |
ShSh_Move_Offset | real | Yes | |
ShSh_Movespeed | real | No | |
ShSh_ShadowingBoolean | boolean | Yes | |
ShSh_ShurikenEffect | effect | Yes | |
ShSh_Sinefactor | real | No | |
ShSh_SomeValues | real | Yes | |
ShSh_SwingOffset | real | No | |
ShSh_TempGroup | group | No | |
ShSh_TempInt | integer | No | |
startgame_timer | timer | No | |
startgame_timerwindow | timerdialog | No | |
summonUnit_add_ATK | integer | No | |
summonUnit_add_HP | integer | No | |
t_tmp1 | unit | Yes | |
t_tmp2 | unit | Yes | |
t_tmp3 | effect | Yes | |
target | unit | No | |
team_north | force | No | |
team_south | force | No | |
TempLoc | location | No | |
TempPoint | location | No | |
TempReal | real | No | |
TempUnit | unit | No | |
timer | real | No | |
timer_event | timer | No | |
timer_eventwindow | timerdialog | No | |
tmp_ability_protectiveshield | boolean | Yes | |
tmp_damage | real | No | |
tmp_DeathCircle_integer | integer | No | |
ToD_Ability | integer | No | |
ToD_Area_of_Effect | real | No | |
ToD_Base_Heal | real | No | |
ToD_Caster | unit | No | |
ToD_Dummy_Ability | abilcode | No | |
ToD_Heal_Group | group | No | |
ToD_Owner | player | No | |
ToD_Position | location | No | |
ToD_randomInt | integer | No | |
ToD_Target_Location | location | No | |
ToD_Unit_Counter | integer | No | |
tutorial_finished | boolean | Yes | |
tutorial_quest_items | item | Yes | |
tutorial_quests | integer | Yes | |
tutorial_tmp_int | integer | Yes | |
unholyStrenght_active | boolean | Yes | |
voodohash | hashtable | No | |
voodoobreakdamage | real | Yes | |
voodooburnpercent | real | Yes | |
voodoodps | real | Yes | |
voodooduration | real | Yes | |
voodoogroup | group | No |