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I'm working on a 32x32 AOS, and I have a problem in that the heros seem to aquire targets from across the map, even though their aquisiton range is set to 0. I need this not to happen. Any ideas?
Well, I'm trying to make it the same as a normal game would be, but shrunk down in size. So if the hero would auto attack at a range of, say, 100, it would be fine.
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