- Joined
- Jun 10, 2007
- Messages
- 46
This code is causing my game to crash with no error message:
Could anyone offer insight?
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Bridge Destroyed
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Events
- Destructible - A destructible within BridgeA <gen> dies
- Destructible - A destructible within BridgeB <gen> dies
- Destructible - A destructible within BridgeC <gen> dies
- Destructible - A destructible within BridgeD <gen> dies
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Conditions
- (Destructible-type of (Dying destructible)) Equal to Bridge (Used In Game)
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Actions
- Destructible - Remove (Dying destructible)
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Events
Could anyone offer insight?