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Rotating objects in editor

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Level 19
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Oct 12, 2007
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1,821
Hey there.
I noticed rotating objects in the editor isn't as 'smooth and easy' as it was in the wc3 editor. To rotate an object now I got to hold ctrl, double click the object while holding the mouse button on 2nd click and then im able to change the angle of the unit but the new angle only shows up after i release the button.
That's pretty odd.

Today I pressed a wrong button (I suppose) and I was able to rotate the unit around while it kept on 'updating' the new rotation while i was holding my mouse button. I have no clue how I did that and which button I pressed lol. Someone might know this so I'm asking this here.

How would you rotate objects in the editor?
 
Level 19
Joined
Oct 12, 2007
Messages
1,821
You can just use ctrl + mouse rotating to rotate a unit while it updates, but you must not click on any unit when you start rotation, or you will move it instead of rotate it

At my computer it doesnt update his rotation like every 0.04 sec if you know what i mean. When I release my mouse button it places the unit in the desired rotation, but I want to see the rotation changing while I move my mouse around, just like it was in world editor. I figured out this is possible by clicking something, but i dont know what I clicked lol:p
 
Level 19
Joined
Oct 12, 2007
Messages
1,821
Just found out how it works.
All you gotta do is select the model and click + hold mouse button somewere around him while holding ctrl. Doubleclick isn't even needed.:)
 
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