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Parsing map slk files in mpq archive w/ om lua

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Jul 10, 2007
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Any good way to do this? I want to do it for the Object Editor stuff = ).

I know you can loop from A to z and see which objects exist, but that brute force method sucks : (. How would you access the slk file for parsing through the slk files that contain that data with only grimext lua going through object merger?
 
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