Hey guys, this is the second post about this map that is still currently in Beta, unfortunately the beta version was not approved on the map upload page and I am re-posting this back here so that more can support the map page and give it an approve if you think it is of quality, if you don't think so then simply wait for the first version to come out then make your choice after that.
Release Link:
Legendary Resistance
The Game
Civilians of the common day were having peace time, all of them were being kind, living their normal lives, playing games and chatting about. A project was launched due to the boredom of the new era, villagers start to notice a tournament that was held, where true purpose of life unfold, it was called the "Resistance".
They will be faced with challenges and pride as they survive and defend the fort, they will be rewarded resources that they can use for more things they would want. This welcoming of the tournament unleashes an Undead invasion, one that they did not see. The Alliance gather up their troops and summons the brave Heroes of the town to protect it at all costs.
From a sport, it now became a fight for their lives, they call it the "Legendary Resistance", citizens hiding behind protected forts as brave Heroes defend against countless and endless waves of Undead, nobody knows the coming of the future but one thing is for certain, this fight will not end soon.
Heroes
Players play as a Hero chosen among 10 in the Tavern, they may wish to random and select a role at no cost. Legendary Resistance is about your Hero, Tower, Upgrades, Items and your Level.
Mechanic
Each strike of blow that deals damage are recorded and each 100 points of damage will award you with 1 gold, and about half a lumber. Each of these gold point gained also grants you a bonus in experience, each kill only grants specific experience bonus. When you would accumulate 1000 points of damage without getting a reward, you will instead receive 10 gold and some lumber along with experience bonus.
There is a score board which records damage by 1000 value, each of that will grant you a score point.
Damage done on buildings yield more percentage resource, they are hard to destroy and most do not attack, some does. Damage points on buildings also do not yield bonus experience, Spell damage on buildings are also resisted.
Beta
This is a stage of testing where most of the flow of game will be ironically tested and refined until it is acceptable for a 10 player scenario, note that all game stages are carefully crafted so that your choices are important as you progress, there are many different things that are planned and many things are also planned to change so please understand that there will be more content when Reforged is released. (Beta refers to this map and has nothing to do with Reforged)
Dynamic Visuals
There will be more dynamic visual effects added as see fit, if they do not already belong to upgraded Reforged graphics, One current effect added in the map is called Corpse Fade, this system will fade out any dying unit overtime and prevent their corpse from showing, although Necromancers do have a window to summon skeletons before they are totally removed from the game, this ensures a smooth game play evolution as the game progress without too much focus on the raising dead.