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Integer A at Custom Script

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Hallo, I just want to ask how do you write Integer A to the custom script?

  • Set FullMenu_TempIndex = 4
  • For each (Integer FullMenu_TempIndex *I want to pick Integer A here instead but I set a variable temporarily*) from 1 to 4, do (Actions)
    • Loop - Actions
      • Custom script: call SetUnitAnimationByIndex(udg_FullMenu_SkillBarUnitArray[*here*udg_FullMenu_TempIndex], 1)
I made my own variable here but I'm curious how about Integer A?

The '1' paramater at the end is the animation tag for this model.
 
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