I know a modified map can be loaded by WC3.
I made a map with many imported files such as models, textures and AI. It works well.
I wanna made another map with the same imported files, but I don't wanna import them again because it will take too much time.
I hope they can be gathered in a custom .mpq file shared by many modified maps, and with a custom .bat file to load the .mpq file, I can make these modified maps become a mod.
Is this possible?
I made a map with many imported files such as models, textures and AI. It works well.
I wanna made another map with the same imported files, but I don't wanna import them again because it will take too much time.
I hope they can be gathered in a custom .mpq file shared by many modified maps, and with a custom .bat file to load the .mpq file, I can make these modified maps become a mod.
Is this possible?
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