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How to add custom sounds to spells/attacks

Level 2
Joined
Jul 3, 2010
Messages
3
First off make your attack with object editor.

Example: Choose Firebolt (warlock) i will call mine Tutorial Blast
Do what you wish with it and go to trigger editor. Create new catagory and call it Tutorial.

Create a new trigger called Tutorial blast or whatever you called the spell.

Make the event Generic Event Unit starts channeling ability,

Condition Ablility is equal to Tutorial Blast

Action Play Sound

Should look like this

  • Events
    • Unit - A unit Begins channeling an ability
  • Conditions
    • (Ability being cast) Equal to Tutorial Blast (Warlock)
  • Actions
    • Sound - Play explosion_01 <gen>
 
Omg dude, this one will be deleted or should I say removed really soon if you don't improve it!

Explain how to use Sound Editor!
How to import files
Explain mp3 file: what are frames, bit rate, what means stereo for example!
Add links to some legal, free and simple programs that can help to lower file size!
To crop some part of sound, increase it volume etc etc!
Explain sound generally at first place then explain how to use it with WE!

I saw maps that have over 17 MB (only because 1 mp3 file 15 MB :sad:)

Show how sound can create leak and how to clean it, but care sound isn't simple point leak!

Show how to play music and how to play sound in WE there is difference, show us what is it!

Explain volume controls (trigger actions), how list work etc etc!

Explain also why we use this one in cinematic maps:
join.gif
sound.gif
Sound - Clear the music list
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sound.gif
Sound - Stop music Immediately
join.gif
sound.gif
Sound - Set Ambient Sounds to 0.00%
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sound.gif
Sound - Set Animation and Spell Sounds to 0.00%
join.gif
sound.gif
Sound - Set Combat Sounds to 0.00%
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sound.gif
Sound - Set Fire Sounds to 0.00%

You can't show use how to attach sound to spell or attack -.- We already know that!
Show users something about sound that they don't know! That is point of tutorial after all to help people really learn something not to find some trigger action and ask themselves how this works?

I show you only some basic stuff, you should now try to impress us with some awesome tutorial!
 
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