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<-+''+->Death Fall<-+''+->
by Amigurumi
v1.02
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Content:
Step 1: Settings
Step 2: Imports
Step 3: Objects
Step 4: Triggers
Step 5: Edits
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Step 1: Settings
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You don't have to copy all variables by yourself.
Just go to:
File -> Preferences -> General
and tick the: Automatically create unknown variables while pasting trigger data.
Now the World Editor automatically creates the variables, which the spell needs.
Step 2: Imports
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You need a specific model, which can't be seen. Well, you think we could just
set the model path to .mdl, but then it wouldn't have any attachment points,
and special effects wouldn't scale.
So export the dummy.mdx file from this map, and import it into your map.
Step 3: Objects
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Go to the Object Editor under the 'Unit' category.
Copy the DeathFallDummy to your map.
Now go to the 'Ability' category.
Copy the ability Death Fall into your map.
Step 4: Triggers
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Now go to the Trigger Editor.
Copy the whole folder into your map.
But be sure, that you did Step 1 before you copy the spell,
otherwise you have to copy all variables manually, and this might take some time.
Step 5: Edits
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After copying the triggers, you can edit the spell.
You can change everything on the dummy spell, aka the spell which you use.
Then you can edit all actions between the comments: THIS CAN BE EDITED.
I recommend you to NOT change the other things, if you're not sure what you're doing,
because it could destroy the spell.
Now have fun with it, and don't forget to give credits to Amigurumi.