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Doodad Problem

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Level 2
Joined
Jul 4, 2010
Messages
5
Hello everyone^^
When I wanna start my map, it always tells me (after finishing loading), that there is an error.
Now, I found out what´s the problem in my map.
The Doodads.
Well, can somebody tell me, what might be wrong?
(Yeah, I know^^ Without details, you cannot tell^^ So here are some:)
Totally in the map, there is a total of over 45000 Doodads. I´m using Pathing blockers. If it´s helpful: I made some high areas in the map. (I already made them lower but it didn´t help)
Actually we´ve got some towns, I made one doodad or two myself, but these aren´t the problem. (I removed them and it didn´t work.)
Well, my own conclusion is that there are too many doodads. May that be possible?
Thanks to everyone who can help!
 
Level 7
Joined
Mar 26, 2009
Messages
345
Yes there is a limit to the amount of doodads that you can use. I don't know the limit off the top of my head but I'm sure someone here does

A lot of people tend to spam shrubs - delete them.
 
Level 2
Joined
Jul 4, 2010
Messages
5
Thank you for this extremely quick replay^^
And well, I know how to fix the problem^^ I wanted to add "Blink" to all my Heroes and made the woods etc. thicker than necessary, so they cannot use the ability to quickly get around^^
Well, thanks again and I´ll fix it right away^^

Edit: Now I reduced the doodads to a number around 40 000. It works fine now^^ Thanks for your advice ;)
 
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