• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Disappearing Maps Solution

Status
Not open for further replies.
Level 18
Joined
Jul 3, 2010
Messages
536
Soul Reaver, author of the To The Bitter End single-player campaign figured out why some maps wouldn't show up while trying to host a game.
Soul_Reaver said:
The map does not appear in the list of available custom maps
After some experimentation, I've discovered that this seems to be caused by a peculiar quirk in Warcraft III - map files will not be recognized if the file path is too long. This problem will affect any Warcraft III custom map files, not just To the Bitter End.

To be specific, starting from within Warcraft III's "maps" folder, the total file path of a custom map cannot exceed 44 characters (not including the .w3x file extension). If the file path is 45 or more characters long, that custom map will not appear in the Warcraft III custom map selection dialogue.

So for example, the following file path (which is a total of 34 characters long, starting from within the 'maps' folder) is less than 45 characters and thus would work fine:
Warcraft III\Maps\To the Bitter End\TTBE01 Dark Dawn.w3x

But the file path below (which is a total of 45 characters starting from within the 'maps' folder) is too long, and wouldn't be able to display in Warcraft III's map list:
Warcraft III\Maps\One Player\To the Bitter End\TTBE01 Dark Dawn.w3x
 
Status
Not open for further replies.
Top